Andhaas1's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=2010Four Last Things (PC) - Thu, 08 Nov 2018 21:30:28https://www.gamelog.cl/logs/LogPage.php?Log_Id=6898This session started with me talking to a lawyer who was trying to scam a family out of their recently acquired inheritance. He told me that I needed to get a copy of the laws so that he could check if he was allowed to do that. I then went to a different building and filled a jar with ale. While thinking of ways to commit other sins I found people who were sleeping under a tree. I decided to join them and after 20 seconds I had committed the sin of sloth. I then found a chisel and lute while searching the area. I soon found the Chief Clerks office but before I could get the papers I needed I had to solve a riddle. After failing the riddle multiple times, I decided to see if the blacksmith could sharpen my chisel. Unfortunately, I didn't have any money but the blacksmith was willing to sharpen it if I did a sexy dance. Using my newly sharpened chisel I modified the statue in the town. I then went over to a river where some people were fishing and stole one of their fish. I then lied to a blind painter about paying him in order to get a portrait of my self for free. Using the portrait and my chisel I went back to the statue to make it look like me. After doing all this, I completed the sin of greed. This game is odd to me because my character doesn't get punished for any one the wrongs he does. Instead my character is encouraged to do misdeeds.Thu, 08 Nov 2018 21:30:28 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6898&iddiary=12314Four Last Things (PC) - Wed, 07 Nov 2018 12:43:04https://www.gamelog.cl/logs/LogPage.php?Log_Id=6898This game started with a scene between Adam, Eve and God about eating the forbidden fruit. After eating the forbidden fruit a bunch of monsters jump out of the tree as a jump scare. This scene turns out to be a dream our character is having. After waking up, he quickly runs across many hills and reaches a church. Having committed every sin in the past, he wants to be forgiven for them. Unfortunately the church isn't allowed to help him since it's in charge of a different area than where his sins were committed. They offer him a loophole where they can get his sins forgiven if he commits them all again in the area they are in charge of. After leaving the church I talked to people outside it who represented each of the sins. I soon left and found a empty Jug near some people who were lazing about. I then entered the nearby town. I talked to a guy in a pub and committed the sin of envy by wanting to be like others in the room.Wed, 07 Nov 2018 12:43:04 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6898&iddiary=12255Little Nightmares (PC) - Thu, 27 Sep 2018 22:29:16https://www.gamelog.cl/logs/LogPage.php?Log_Id=6835This session started with my character waking up within a corridor of doors. I quickly encountered a eye-robot which seemed to turn what ever was in its vision to stone. I immediately recognized the eye since it had been on some of the doors I had passed earlier in the game. After hiding from the eye I climbed to the floor above mine where I found another collectible statue. In the same room as the statue was a painting on the wall of the eye and what seemed to be a child's hand prints. There was more of the black material on the floor and wall, which made me wonder what this material actually is. After entering the next room the door slammed shut behind me. In the dark I could make out what looked like a large mechanical doll with long arms. I quickly found a bed to hide under. Upon examining the room closer, I found out that it was filled with beds with babies in them. Eventually, the doll left the room and I quickly escaped the room. The babies in the room made me realize the lack of living adults that I have on the ship. I have yet to find a living adult, so why are there children? Does this have to do with the disturbing doll thing I saw in the room. While pondering about this, my character starts to shake and a loud grumble came from them. Is my character simply hungry or is there another mystery about this ship that is affecting my character? After passing a cafeteria my question is quickly answered when a child in the cafeteria gives my character some food. The other child wastes no time going back to their seat alone. I soon pass another noose, except this one is unused. My path continues until I am blocked by an electric fence. This forces me to climb up in order to progress.Thu, 27 Sep 2018 22:29:16 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6835&iddiary=12170Little Nightmares (PC) - Wed, 26 Sep 2018 22:25:45https://www.gamelog.cl/logs/LogPage.php?Log_Id=6835Today's session started with me beginning the game. I started as a small child wearing a yellow raincoat, in what seemed to be a suitcase. As I explored around a little I thought that I was on a ship due to all the pipes through out the levels. I soon encountered some shadowy beings with pointed heads, although I couldn't tell if they were rats or gnomes. As I continued I found a small statue which I picked up and carried with me. After carrying it for a little bit I accidentally broke it. This caused a sound to play which makes me think it was only a collectible. Eventually I entered another room in which a body was hanging from the ceiling, which I assumed was someone who committed suicide. In the next room I encountered some tar-like substance and was quickly attacked by a leech which feel from the ceiling. The leech quickly attacked my character. As more leeches fell from the ceiling I ran to a door and opened it to escape. I soon fell into a pit full of tar and leeches. After completing a puzzle I found a gnome and started to follow it. This lead me to a bathroom and a kid room.Wed, 26 Sep 2018 22:25:45 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6835&iddiary=12110Nier Automata (PC) - Thu, 30 Aug 2018 14:21:55https://www.gamelog.cl/logs/LogPage.php?Log_Id=6747I started this session of Nier Automata within a village of peaceful robots. As I walked around interacting with them, they all said things along the line of "we don't want to fight" and "we surrender". This village also had various quests and shops so it seems like it is another home base. I was asked by the villages leader to bring a gift to the resistance camp as a show of peace. As I delivered the message, I learned that the leader of the resistance camp had already been in contact with the village and had been trading with them for quite some time already. The resistance camp leader asked me to bring some oil back to the robot village so I left to go back to the village. As soon as I delivered the oil, robots had attacked the resistance camp. After defeating the robot army, the ground collapsed and left a huge hole in the middle of the city. Once again a feel as though this game is testing if I trust the peaceful robots or not. Every time I meet peaceful robots, something goes wrong soon after. If they are truly not involved in the fighting, should they still be held responsible for the actions of other robots. I hope the game will address my questions in the future.Thu, 30 Aug 2018 14:21:55 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6747&iddiary=11981Nier Automata (PC) - Wed, 29 Aug 2018 19:48:30https://www.gamelog.cl/logs/LogPage.php?Log_Id=6747I started off today's session by exploring the amusement park ran by peaceful robots. Unexpectedly, there were plenty of robots who were not only peaceful but also helpful by selling me items. I soon encountered a tank covered in robots who were shooting fireworks and celebrating. Despite my companion telling me to destroy them, I ignored them while continuing on. I still felt guilty after allowing my companion to annihilate many peaceful robots in my previous session. Soon after boarding a roller coaster, I was attacked by some robots. Maybe they were the same ones from the tank I let live. After defeating them I dropped down into a building where I fought a boss. After the boss fight I was thanked by many of the peaceful robots who were terrorized by the boss. I was soon brought to a village of peaceful robots. This session reinforced many of the thoughts that I had left from the previous session. Not only do I now know that peaceful robot are a common thing, but that they can also think and react similarly to people. This idea that the robots also had personalities and thoughts made them very similar to my character who is an android. Despite both groups being able to think and have emotions, they often engage in many battles with each other.Wed, 29 Aug 2018 19:48:30 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6747&iddiary=11950Nier Automata (PC) - Tue, 28 Aug 2018 20:29:36https://www.gamelog.cl/logs/LogPage.php?Log_Id=6747This session of playing Nier Automata started with me doing a side quest to go find a data recording within a run down factory. After running through the world and arriving at the factory, I encountered many robots which subsequently attacked me. After dispatching them, I found the recording which from one of the workers in the factory. The recording was about the new human-shaped weapons that humanity had created. After completing this mission I decided to continue with the story missions. Going back across the world I arrived at a amusement park ran by robots. After carefully observing them, I decided that they were probably peaceful. Unfortunately, I had forgotten that my follower was set to be aggressive so they ended up slaughtering all of the peaceful robots. This session made me realize that humanity within the game continued down the same path despite its possible negative effects. Before the attack by aliens and robots, they were already developing humanoid weapons without examining the consequences. The other major event of my follower destroying the group of seemingly peaceful robots also caused me to think about the possible consequences. Perhaps the peaceful robots would betray me after I had passed them and tried to attack me from behind. Perhaps they would have helped me with my mission by giving me items. Maybe they were just innocent bystanders.Tue, 28 Aug 2018 20:29:36 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=6747&iddiary=11918