jhogg's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=214Halo 2 (XBX) - Sun, 18 Mar 2007 18:36:19https://www.gamelog.cl/logs/LogPage.php?Log_Id=1236There is another glitch I have found with this game. If you are playing in the online mode you sometimes get to be the host. The host means that the game you all are playing is being played on your Xbox. What you can do is when the game starts quickly unplug and plug in your Ethernet cord. This will send a mixed signal to all others who are playing and they will not be able to enter the game. They will have to wait until the connection is reestablished before they come in. while this is going on you will be in the game with a bunch of dummies. By this I mean the characters will be there, but they will not be able to move. They will die and respawn so this tool can give you a head start in your game or maybe even win it.Sun, 18 Mar 2007 18:36:19 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1236&iddiary=3203Halo 2 (XBX) - Sun, 18 Mar 2007 18:33:32https://www.gamelog.cl/logs/LogPage.php?Log_Id=1236I have been playing this game for some time now and I am starting to figure out the "cheats" behind it. By the use of online play I been able to gather information which allows for abnormal game play. For instance, there are aspects of the game that allow you to super bounce. This is helpful because it can place your character in unexpected and unattainable spots. Each level has multiple of these. It is just a matter of finesse with the game. You must perform a range of certain maneuvers in order for it to work, but you can learn them through online play or on the internet. However these super bounces are highly "illegal" and if found by the makers, your account can be banned. Nevertheless, I am still bound to find out how to master this trick.Sun, 18 Mar 2007 18:33:32 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1236&iddiary=3202Max Payne (XBX) - Sun, 18 Mar 2007 18:29:51https://www.gamelog.cl/logs/LogPage.php?Log_Id=1531After playing the game for a while, I became really good at using the slow motion button. Without it the game would be nearly impossible. There are too many guys around corners and ones that come from no where. By going in slow motion it allows me to see and assess the situation before acting. If this feature was unavailable enemies would sneak up and kill you all the time. I also like the wide range of weapons. My favorite is the shotgun because of its close range effectiveness. My other favorite is having two handguns. These handguns are above normal for they kill enemy’s way easier than the enemy’s guns kill you. The blood splatter affect the game has is also cool. The story line was a little cheesy, but the entire game is kind of like a cheesy movie. Nevertheless I would recommend players to check this one out.Sun, 18 Mar 2007 18:29:51 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1531&iddiary=3201Max Payne (XBX) - Sun, 18 Mar 2007 18:26:09https://www.gamelog.cl/logs/LogPage.php?Log_Id=1531This game has taken a simple movie tactic and created a great game out of it. The main premise of the game is that you are a vigilante in revenge. You go around trying to kill all the villains throughout the city. It is essentially a first person shooter; however the makers have added a twist. You can use your character in slow motion for a couple of seconds in order to give this movie affect. Your character can only go in slow motion for so long due to a bar that weakens as you go into slow motion. This tool is my favorite part of the game because it turns the game almost into a movie. Also, it leads to cool kill scenes such as jumping down the stairs in slow motion with a shotgun ready to shoot whatever’s at the bottom.Sun, 18 Mar 2007 18:26:09 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1531&iddiary=3200Super Smash Brothers (N64) - Fri, 23 Feb 2007 13:38:51https://www.gamelog.cl/logs/LogPage.php?Log_Id=677I played Super Smash Brothers with one player and tried to get through the game. IT was amazing. I forgot how fun the actual game was 0instead of multiplayer. The best level for me was the one with all the Mini Yoshi's because they are so easy to kill. Also there are tons of them so you can go on a killing rampage. The metallic Mario wasn't as hard as I thought it was going to be, but it was still fun. My goal was to take out everyone. I didn’t want computer killing computers. The last level where you fight the hand is funny. I think it's a little ironic because the hand could symbolize the creator or maker of the game. The last level with this hand was hard to beat because I wasn’t sure how to actually hurt the hand. Finally I learned that you cannot attack when it is attacking you and I was able to beat him. I think that the single player for Super Smash Brothers is almost as fun as the multiplayer challenge.Fri, 23 Feb 2007 13:38:51 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=677&iddiary=2989Legend Of Zelda: Ocarina of Time (N64) - Fri, 23 Feb 2007 13:33:11https://www.gamelog.cl/logs/LogPage.php?Log_Id=1410After beating the game, it actually took me two days. I did not collect all of the Skulls, but I did everything necessary to beat the game. A main factor that helped in beating the game was knowing all of the songs for the different worlds. With this I was able to go where ever I needed to. Now there were some parts I forgot what to do like in the Sand Level and in the Duku Tree in the beginning. If I had a manual to the game I sure it would have gone by quicker. Never the less, the game was fun and I enjoyed playing this old school game. I also go a little side tracked with the chickens and trying to fly. The game got a little boring in some areas because of the walking I had to do with young Link. Also, if an enemy attacked me I was usually quick to run away instead of staying and fighting. The water level was also a little tricky until I got the Hook shot. The graphics were a little lame, but that was the highest technology when it came out. All in all, I think the game is great and I was glad I chose to play it.Fri, 23 Feb 2007 13:33:11 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1410&iddiary=2985Super Smash Brothers (N64) - Fri, 23 Feb 2007 12:54:22https://www.gamelog.cl/logs/LogPage.php?Log_Id=677Super Smash Brothers is one of the best classics. The rules are basic, but each character has his or her special moves. My favorite character is Captain Falcon because of his main move. His "super punch" can automatically send your opponents flying. Now I played against my friend who likes to use Donkey Kong. Donkey Kong has the same power as Captain Falcon; he just executes it in a different way. While Falcon has his devastating punch, Donkey Kong has his clap. You charge up Donkey Kong's clap by swinging his arm back until his whole body starts flashing. Then all you have to do is go and clap somebody. Donkey Kong also has a great throwing ability. He can pick you up and go to the edge and through you off. Overall, I don’t know if Donkey Kong is better than Captain Falcon or if my friend is just better than me, but the most fun thing about the game is that every character is pretty equal. Some have certain strengths and weaknesses, but they all can perform the same concept, just with different moves. Falcon has the punch; Kong has the clap; Kirby has the stomp; Link has the bombs, and so on. The goal is to master a certain characters moves to a point where no one can beat you. For me, this will take some time.Fri, 23 Feb 2007 12:54:22 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=677&iddiary=2978Legend Of Zelda: Ocarina of Time (N64) - Fri, 23 Feb 2007 12:43:11https://www.gamelog.cl/logs/LogPage.php?Log_Id=1410The Legend of Zelda is a game of time. The game is essentially about getting the stones and then killing the boss. This is a very simplistic summary of the game, but a summary of the game is not my main focus. My goal this time playing it was to see how fast it is possible to beat the game. The only problem is that when Link is little it is very time consuming to go around all the levels. When he gets bigger and has his horse to take him everywhere it makes the game go by a lot faster. Also, since I already knew all the songs that made the game smooth too. I have determined that it takes at least a day to beat the entire game. Now I did not go for all of the Gold Skeletons, but just focused on getting to the end. Zelda seemed a little easier after making a game on Game Maker because I understood the limitations of the game and what was possible and what was something you would try for hours and never accomplish. There are certain jumping moves that you think you can make and once I realized that there was a game limitation, I looked for another route to the end. Overall, I was able to skip some parts of the game because I knew they were only for show and had no affect on the outcome of the game. The next time I try to play this game I will go for a different goal and that is getting every possible thing you can before beating the game.Fri, 23 Feb 2007 12:43:11 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1410&iddiary=2977Halo 2 (XBX) - Fri, 09 Feb 2007 13:35:25https://www.gamelog.cl/logs/LogPage.php?Log_Id=1236I decided to go back to playing Halo 2 online just to really see how it was compared to the actual game. I really enjoy online more than the actual game. There are an assortment of levels including my favorites like Zanzibar and Ivory Tower. You can pick any type of game you want which is awesome and I can connect online and play with my friends across the country. I usually play Rumble Pit which consists of 8 players and everyman for himself. Now sometimes the weapons on a map are modified to change things up a little. This is one of my favorite things about online. I enjoy the game called SWAT in which you have a shotgun, but no shield. In essence, if you get shot once your dead. Also, there is no radar to take advantage of. It remind me of what it would really be like if I was in the game. I also like competing with people who are ranked higher than me and watching them lose. The unpredictable online feature makes for an addicting game and memorable plays.Fri, 09 Feb 2007 13:35:25 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1236&iddiary=2635Grand Theft Audo: Vice City (XBX) - Fri, 09 Feb 2007 13:30:28https://www.gamelog.cl/logs/LogPage.php?Log_Id=1237I hadn't played this game in a while so I decided to give it a try. Now the version that I was playing was the original one that was supposed to go back in the recall. Some things I noticed about this game is that is was for a more mature audience. The language and actions made in this movie show me why it was recalled. The game is about a guy who is trying to get to the top of the world. He goes through mafia members and such in order to gain there money and respect. You go around stealing cars and motorcycles (a new feature) trying to complete missions that drug dealers and others have assigned you. Also, you can start buying things once you have enough money. You can buy cars, guns, houses, clothes, and even prostitutes. The game play aspect is awesome. It is such a simple concept for games of today, but I still never got bored of it. My favorite part of the game is riding around on motorcycles looking for ramps and jumps to go off of. Once you accelerate off of one of these, the screen goes to slow motion and you gain money for your "stunt". Overall, I really enjoyed this game and would recommend anyone to give a whirl.Fri, 09 Feb 2007 13:30:28 CDThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=1237&iddiary=2634