HandsomeRob741's GameLogBlogging the experience of gameplayhttps://www.gamelog.cl/gamers/GamerPage.php?idgamer=855Super Columbine Massacre RPG (PC) - Wed, 05 Nov 2008 00:55:10https://www.gamelog.cl/logs/LogPage.php?Log_Id=3455As I completed Super Columbine Massacre RPG, something actually clicked in my brain. While most people that would call this game sick and ethically wrong, the chances of them actually playing even a minute of it are is not very likely. This game goes a long way in showing that parents and the evil empire we live under called the media have close to no actually idea of what they are actually talking about. In order to argue about something logically, you have to first know about the subject. The one piece of knowledge that these people use when fighting violence in video games is the fact that there is violence. Is it ethically right to call someone’s hard work, seeing that video games are indeed hard to make, wrong just because there is violence involved? Violence sells in video games and if parents don’t want their kids to play them, then that is their choice. But the fact is, if parents and those that are involved throughout the media would actually sit down and play these games and actually pay attention they would find that most of them have a good underlying story or moral ending. Is it wrong to portray friendship and trustworthiness? Is it wrong to make a game in hopes that it may stop this from happening again? While it is perfectly alright to have the opinion that these games are evil and shouldn’t be played, I just can’t understand how you can make that judgment without even seeing what it is actually about. The society we live lets parents do this and the media just magnifies it. Wed, 05 Nov 2008 00:55:10 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3455&iddiary=6478Super Columbine Massacre RPG (PC) - Tue, 04 Nov 2008 18:03:02https://www.gamelog.cl/logs/LogPage.php?Log_Id=3455Super Columbine Massacre RPG isn’t a game where you have a choice of to kill or not to kill. Well you could just die but then you wouldn’t actually be doing anything and it wouldn’t actually be a game. One of the first missions that you have to complete is to plant two bombs in the cafeteria. However, when you begin the mission you don’t actually have the bombs on your character. You must first walk up to your car and press a button in order to retrieve the bombs. When I first started this mission, I must have missed the message that told me that because I started walking into the school to plant the bombs. After playing the game for about twenty minutes, I realized that I didn’t actually have the bombs. The fact that I didn’t actually have the bombs or any weapons at all when I was walking through the school was very surprising to me. When you walk into the school, there are cameras on the walls and people walking around that you must avoid in order to reach the cafeteria. If the cameras see you or if you run into someone walking through the school hallway, it would tell you that you were caught and the game would put you back outside in the parking lot. How is it that my character was actually getting caught doing nothing wrong? While I figured that it must have been because the people walking in the halls were hall monitors and were supposed to stop those who were skipping class, the game threw me a curveball. Every single time I would get caught by someone in the hallway, the person would comment on my trench coat and tell me that I was dressed “funny.” Since when is it a crime to be dressed in a trench coat or to look different? This is actually one of the main ethical issues that this game deals with. The boys that carried out this attack looked different everyday that they went to school. They weren’t popular and didn’t play sports. Because of their differences, the boys were not welcomed by their classmates. In a side clip later on in the game, it actually depicts one of the boys being beaten by other students for just looking “stupid.” Was it wrong for their classmates to act this way towards them? Obviously we would all say it was wrong. I am not trying to portray that I believe what these two boys did was, in any way, justified. I am simply trying to point out that these boys, as sick or as twisted as everyone wants to think they were, were not purely monsters. They were fed up with being treated poorly, and made a very horrible decision on how to fight back. Stick up for yourself, probably one of the best pieces of advice that I received from my parents when I was a kid. While these boys were very wrong in what they did, their classmates who tortured them at school at school for years were wrong as well in what they did to them and how they acted. Tue, 04 Nov 2008 18:03:02 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3455&iddiary=6457Super Columbine Massacre RPG (PC) - Tue, 04 Nov 2008 17:42:12https://www.gamelog.cl/logs/LogPage.php?Log_Id=3455 “Columbine” will forever be remembered by many Americans that lived in the United States in the year 2000. When we hear “Columbine” most of us likely remember the tragic school shooting that took place at a small high school in Columbine, Colorado. In 2001, a game called Super Columbine Massacre RPG was released on the internet which is directly based on this tragedy and the lives of the two boys who killed those in the school. No, you don’t play as a heroic teacher saving the lives of their students, nor do you play with the intent to stop the shootings from happening. You do actually play as the two boys as they go to school and take the lives of their classmates as well as their own. You then play as the boys in what is supposed to be “hell” in an attempt to get reach the devil. When I was first introduced to SCM, I honestly could not believe that this game was actually released. But to my surprise, the game was actually real and available for anyone to download free as long as you have a computer that would play it and an internet connection. This brings up my first point about this game. How in the world is making this game or even letting it be released ethically and/or morally right? Children and teachers died there. It was a horrible tragedy and to make it a game, how In the world is that ok? Is it? Well, actually, yes it is. Do I think that it should have been made? Not at first. As an avid player of many different types of games, I realized that this game is actually not that much different from games that depict actual wars and infamous battles either between individuals or our country as a whole. I am sure many would argue that creating this game is worse or more immoral for this tragedy was recent and many haven’t gotten over it yet. Well what about the war veterans that have yet to get over Vietnam? SCM obviously holds the same sort of concept of all these other games where your main goal within the game is to go about and kill others. SCM might actually be better for the fact that it doesn’t have the graphic detail that many of these games do. Tue, 04 Nov 2008 17:42:12 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3455&iddiary=6453Grand Theft Auto: San Andreas (XBX) - Sun, 05 Oct 2008 22:15:50https://www.gamelog.cl/logs/LogPage.php?Log_Id=3410Grand Theft Auto: San Andreas isn't the type of game that many people would see as a family friendly game. This game might not be for appropriate for everyone to play, but when looking at the main characters interactions within the game you might think notice that it holds a lot of principles that make a family work. For instance, the main character, CJ, comes home from a long absence to attend his mother’s funeral. While this may not be very sentimental for those who play the game, this is actually an instance in a very violent and controversial game where caring and concern comes into play. CJ shows genuine concern for his family and although he may have not been home until his mother died, he did come back and he does, within the game, attempt to show loyalty towards his family. In a world that is known by some as "dog eat dog" you must do what you have to in order to survive and protect those who you care for. If that means that his life and his morals tell him to go out and do what he does because for his family, then is that so wrong. While some would consider this as ridiculous or even ignorant, you have to understand that people are different and their lives and the society in which they live are different as well. While most of his actions many people would consider morally wrong within the game, as he is going about doing such things as killing people and stealing, he shows a genuine concern for those that he cares about. He wants to protect his family and maybe actually, in a crazy way to many, make it better for himself as well as others. Overall this game is not a very good example of one that is concerned with making moral decisions and ethical choices. But just as many things in life, those on the outside might not understand the exact motives that make him do such things. One ideal is held throughout the game so far, and that is that he cares and wants to help his family and friends. That is an ideal I hold high in my life and can only hope others do as well. Sun, 05 Oct 2008 22:15:50 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3410&iddiary=6349Grand Theft Auto: San Andreas (XBX) - Sun, 05 Oct 2008 20:59:45https://www.gamelog.cl/logs/LogPage.php?Log_Id=3412Extra! Extra! Read all about it! Three ran over by a crazed bicyclist on their way to work! 2 confirmed dead immediately and all were robbed blind! Extra! Extra! Read all about it! Imagine what life would be like if every day you would hear the boy selling newspapers yelling out something along the line of this. What a world of chaos that would be. The world of GTA: San Andreas would most likely be the equivalent. In this insanely violent game, you can kill people in as many ways as you could image. While playing the game for 5 minutes I was able to kill someone and steal their knife which I then used to go up to someone and to my surprise, slit their throat by simply pressing one button. I understand that most games these days aren't very much like those of our parents. We have grown tired of Pac-Man eating dots, we have moved past Mario's flame throwing and King Koopa’s spiked turtles, and we have even gotten bored of that Donkey Kong throwing barrels. Compared to today, those games are like a hug coming from mommy with the games now looking more like a fist coming at your head. While many times over, games like this are fun. They let us go about and do whatever we please even if it means killing people just because we can. To a point, games today don't even have to have missions or objectives as long as you can shoot someone with a shotgun and watch their body fly away. But when is this all going too far? In my personal opinion, this has gone too far for way to long. But there is no stop to it and I very sincerely doubt that there ever will be a stop. I have sat and played GTA: San Andreas for about an hour now and can honestly say that this is too much violence. How can someone really sit back and make this game knowing that this might in fact mold a child's mind to think that it might be ok to walk up and stab someone just because they want to. I know there are restrictions on this game as far as the age of someone that can purchase it, but what happened to video games. What has happened to making games that are fun, not just because they are the newest shooter with the most weapons? I don’t think that game developers are to be blamed for the dramatic shift in the popularity of violent games, for there might not be any one thing that made this trend occur. But I would hate to see the minds of those kids that were able to play these games at a young age grow up to have the morals or at least represent the morals that the characters use in this game in one way or another. It won't be too long until we find out what effect this will have on kids, for the first generation to grow up with this kind of violence in their games is about to grow up. (This entry has been edited2 times. It was last edited on Sun, 05 Oct 2008 21:59:12.)Sun, 05 Oct 2008 20:59:45 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3412&iddiary=6342Grand Theft Auto: San Andreas (XBX) - Sun, 05 Oct 2008 20:51:51https://www.gamelog.cl/logs/LogPage.php?Log_Id=3410 What is your stereotype? Are you a computer nerd? Are you a punk, or maybe a hippie? Many people that I talk to would actually not have a stereotype that they would put themselves under. Stereotypes are usually mean and negative in their direction. When dealing with a younger persons mind or even the minds that are to sheltered to understand, we have to understand that these stereotypes, even in "harmless" video games, might affect them in a negative manner. In one of the most controversial games of the last 10 years, GTA : San Andreas depicts a life of a "Gangster" living in a broken down neighborhood with hookers walking along the road like they are leaves on the trees. For those who don't have much of a grasp on what society is like outside of their small communities, this might actually be the closest thing that they have ever seen to a city with the residents being predominantly African Americans. While living in Indiana for 3 years, I can honestly say that there are still people out there who believe all African Americans act, talk and even closely resemeble the behavior that is depicted in this game. I know that RockStar Games, the makers of the GTA series, really didn't mean to depict all African Americans like that, but the simple fact is, some people just don't know what life is like outside of their small farm communites or suburbs. This game is probably the best example of a game that depicts a stereotype of a certain race. While you might have a few other races mixed in, African Americans are the predominant race, and this game doesn't make them seem even civilized at all. San Andreas lets those who believe the stereotype keep believing and eventually even despise a whole race of people without even having met one. To me it is a sad day when a game like this is created. Personally I love RockStar Games and everything that the company helps create, but I still don’t think that some of the people in our country are intelligent enough to look beyond the fact that this is just a game. Very few, or if any, African Americans that I know even come close to talking like this. Not every city is over run by hookers and drive by shootings. This game is full of questionable morals and sometimes, a game like San Andreas might have been better left in the minds of those who created it. (This entry has been edited1 time. It was last edited on Sun, 05 Oct 2008 21:03:56.)Sun, 05 Oct 2008 20:51:51 CSThttps://www.gamelog.cl/logs/LogPage.php?Log_Id=3410&iddiary=6340