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Feb 15th, 2009 at 15:06:24 - Grand Theft Auto - San Andreas (PS2) |
I continued playing for another hour. Before heading out on another mission, I explored the house and found a wardrobe. Although I left wearing the same clothing that I was wearing before, it brought to my attention the stereotypical gangster outfit, specifically, the sagging jeans that revealed the top part of his underwear. The entire game seems to be built on stereotypes. The biggest is what gang life is. All characters talk in slang and dress in way that society has stereotyped gangsters. However, I have seen in real life people who dress and speak in similar ways, yet I wouldn't classify those people that I've seen as gangsters.
This time, I completed two missions. One in which I was required to spray paint over another gang's graffiti and another in which I was to beat down crack dealers. The first was just a matter of claiming, while the other was about protecting my homies from the harmful effects of crack. The crack den mission conveyed one of the values of my gang, 'drugs are bad'.
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Feb 15th, 2009 at 13:56:19 - Grand Theft Auto - San Andreas (PS2) |
I played the game for about one hour, completing three missions. During the beginning cut scene, I could see the corruption of the cops mentioned by the 'Athlete' group. It managed to draw even more sympathy from me, as my character was only coming back to bury his dead mother. Carl was human and not some blood thirsty, 'let's go destroy everything' person, as I had imagined him to be from the things I have heard about the game. I had thought my prejudice of the game had been shattered.
As I continued to play, I realized that my previous idea may have been right, in that this game is essentially, a 'gang' game. You go on missions with others in your group and complete an objective that is assert your group's power.
So far, nothing I've done in the game is over the top, bizarre violence. The only bad thing I've done so far is help hold up a pizza place. Of course the the game allows you to run over pedestrians and crash into other cars, but I didn't find this to be a big deal as I didn't find there to be any award for doing any of these things. Rather the game was being realistic in that running over someone will kill them and leave a pool of blood. However, even when doing these things in front of cops, I was never chased. This may further convey the corruption of the cops. I makes the city seem like everything is corrupted and so it doesn't matter that you are part of it. This is the social norm of the environment in the game.
I've heard that you do get chased by the cops if you do break certain laws. I'll have to continue playing to see when these chases actually happen. It will allow to me to further evaluate the city's police force.
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NoorAta has been with GameLog for 15 years, 9 months, and 8 days |
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