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Jul 25th, 2009 at 22:25:02 - Grand Theft Auto - San Andreas (PS2) |
GTA post #2: As I keep playing San Andreas nothing seems to change a whole lot. I've been doing some missions and have also been riding around on the bike, doing my own thing. The same issues persist and the same questions remain. Throughout the game I have experienced: A drive-by shooting, I was casually called a "Mother F***er," Took part in a stick-up (for no reason) at a pizza shop, and helped tag several walls with spray paint.
The fact that these things continue to occur with ease is where the moral question comes into play. Of course we know that these things are wrong, but are the becoming more and more acceptable? Is this the pendulum swinging the other way and causing society to accept these acts/games as 'normal'? Or, has the pendulum maxed out & will we see it swing back to a more 'domesticated' way of marketing video games.
I think that the future of video games may hold a much more accepted way of gaming, not to say that these games do not exist now, but the game creators will definitely show a sense of marketing that captures a gamer's more innovative/creative side and less of their subconscious destructive side. Perhaps Nintendo will lead the way once again. The Wii seems to be the most positive game console out there today.
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Jul 23rd, 2009 at 18:02:25 - Grand Theft Auto - San Andreas (PS2) |
When starting to play GTA: San Andreas it is similar to any other GTA game. The characters and settings awlays change, but the basic idea is always consistent. Right from the start moral questions begin to arise, nothing to complex or involving much deep thought, but nonetheless a moral question. When Carl gets stopped by the police racial comments are made with ease, "Greaseball Bastard" & "Stupid Mexican" are the first two that are heard. A cop also refers to Carl with the "N" word. The ease in which these words are used pose a concern when taking into account the age of the video game player.
The next point I would like to make is whether or not games, like GTA, should be able to use this type of language. A lot of people find it very offensive, but then again, it is portraying a true way of life that some people experience on a daily basis. I don't know why anyone who is playing/buying GTA: San Andreas would be expecting anything out of the ordinary. Also, the "18+" age minimum on the game's case should pose the same warning that an "R" rating on a movie would. The acts and implications of crime, violence, & other illegalities should be expected.
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RiccardoM87 has been with GameLog for 15 years, 4 months, and 1 day |
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