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    Nov 9th, 2006 at 00:14:45     -    Grand Theft Auto: Vice City (PS2)

    I've been stuck on this Kill the Haitins mission. However, I encountered something new this time around. I accidentally did some things to piss off the cops and increase my "wanted" level to two and the cops kept chasing me relentlessly. I tried to start the mission hoping they would back off and they did not. Three or four surrounded me and it became very difficult to escape, much less complete the mission. These cops, NPCs, made it very difficult to conduct a mission at all. They change your gameplay drastically and force you to take actions that you would otherwise not. I'm also finding that I am almost forced to find firepower to complete this mission. I tried several times to use a car to kill the Haitins. The problem is that the car ends up blowing up and killing me before I have a chance to get out of it. Firepower would make the mission much easier but also will require me to find a firearms store, which is nowhere near the mission area. This is one of my issues with open world games. Often a lot of time must be spent traveling to other areas that almost seem unnecessary or not worth the trouble. Trying the car method was not out of my way at all. Going to the firearms store will be bothersome but make the mission much easier to complete.

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    Nov 8th, 2006 at 20:54:54     -    Grand Theft Auto: Vice City (PS2)

    This is the first time I've picked up GTA in quite a while. At first I just drove around and tried to drive as crazy as possible just to have fun and pick up the controls again. This got a little boring so I then went to do a mission. The cutscenes seem to serve two purposes: to introduce a character and to introduce a mission. Many characters are forgettable and somewhat unimportant because there are so many in the game. However, I realized one thing while playing the missions. The characters may not be the most developed and empathetic characters, but they drive the missions and story. Characters are constantly giving guidance for what actions can, can not, and should be done in order to complete missions. Often, missions are completed by paying attention to the radar and reacting correctly to the actions of NPCs. The gameplay is simple as I remember it, but many missions actually get pretty difficult to accomplish later in the game. The two missions I played involved stealing a tank and killing a group of Haitians. The tank mission was very easy as long as you avoided the fire from the military convoy that the tank is in. The Haitian mission was difficult because you either needed a lot of firepower or come up with a creative way to kill several Haitians which was very difficult. I did not complete this mission yet. Both times the characters were the driving force in my actions. The firing of the military forced me to react quickly and steal the tank quickly. In the Haitian mission I followed the lead of the Cubans I drove around, but then had to find my own creative way to kill the Haitians.

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    1Grand Theft Auto: Vice City (PS2)Playing
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