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Aug 23rd, 2009 at 21:18:44 - Bioshock (PC) |
Summery
In Bioshock, the player escapes a plane crash in the middle of the ocean and discovers a decrypt underwater utopia. As the player explores the sunken remains of this fallen city, he must use a plethora of different weapons, as well as plasmids to battle an army of genetically altered drug addicts. These plasmid can be used to freeze foes, light pools of oil ablaze, and even spawn a swarm of vicious bees that will make short work the player's foes. Morality also comes into play, as the player must choose whether to save young girls from a pharmaceutically induced psychosis or harvest their energy at the price of their lives.
Gamplay
The environments in Bioshock vary from horrific scenes of humanity at its worst, to the disturbing displays of a society’s most violent fall. I felt dismayed as I came across the dismal world and felt for the main character’s plight, as he strives to make to survive in the watery abyss. The player is forced to feel for the protagonist, as the turmoil surrounding the character demonstrates his dismal circumstances. Audiotapes dictated by the inhabitants are littered throughout the city and give gamers the back-story of the world, and further cement its realness in the players mind.
As the player advances through the game the world, they discover more abilities and attack mechanics that add depth to the experience. Plasmids can be used in tandem to deliver violent attacks to enemies. Guns can be give special ammunition that will shock foes or pierce armor. The player can even upgrade his own physical abilities to be stronger, hack machines faster, or even give off an electric discharge that will stun attackers who attempt to get physical.
The gameplay is ultimately very fun and the varied abilities make each encounter different and highly dynamic. The game even accounts for the player’s mistakes, adding a respawn chambers to the world for a quick comeback after the players demise.
Matthew Moore
CSC295
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