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Nov 20th, 2006 at 11:41:27 - John Conway's Life (PC) |
To begin with, here are the "rules" of the game:
For a space that is 'populated':
Each cell with one or no neighbors dies, as if by loneliness.
Each cell with four or more neighbors dies, as if by overpopulation.
Each cell with two or three neighbors survives.
For a space that is 'empty' or 'unpopulated'
Each cell with three neighbors becomes populated
I initiated some of the pre-configured runs such as glider and then tried to just experiment with the game and populate random cells with "life" and see what happened. Honestly, I wasn't that excited with the outcome. All I could see were patterns that the cells made. Since there are no characters per se it made it even harder to think about these abstract yellow colored little cells as anything more than little yellow squares moving around the screen. I think it is because the game is so abstract that it didn't catch my attention. But I vowed to play again...
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