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    Sep 21st, 2010 at 16:56:01     -    Grand Theft Auto - San Andreas (PS2)

    When I loaded up the game for the second time today, I decided to actually play the missions this time, and not just aimlessly kill people. I have a buddy who played the game a lot, so I loaded up his game file and it was at the mission “Amphibious Assault.” In this mission, you have to swim above and under the water and plant a bug, or a virus, on this boat for your ally. You find out that your ally is blind, so you are forced to do the mission even though you have a fear of swimming. This brought up an interesting question for me. If the price is right, would you do something that you are scared of doing, or that you know your safety is at risk? Obviously the easy answer here is, it depends on what it is. In the case of CJ, the playable character, he is risking his life doing something that he is afraid to do. However, his award is $11,000 so the reward is worth it.
    As far as the swimming mechanic as a whole, I must say it is pretty weak in this game. The player swims much too fast, especially for someone who hates it. Also, the player’s clothes barely even get wet after he comes out of the water. The AI in this level was pretty funny though, and I think that is important in a game like this. As serious as the game can be sometimes, there should be some comedic relief for the player. These AI demonstrated that, and I liked that part of this gameplay session.

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    Sep 20th, 2010 at 14:44:16     -    Grand Theft Auto - San Andreas (PS2)

    Let me first start off by saying that I am not a huge fan of the Grand Theft Auto series as a whole. I have played nearly every one of them, however I have never completed any of them. To me, the game drags on and it is the same stuff over and over. With that said, when I played San Andreas for the second time, there were a few things that stuck out to me.
    As soon as I picked up the controller to play the game, I had a choice to make. Should I play by the rules, and do all the missions or should I just go haywire and kill people and steal cars. Since I don’t plan on playing the game that much, I opted for the second option. I started this playing session from the beginning of the game, even though I did have the option to play it from much later in the game. At the start, I ran around until I found a sweet looking car to steal and drive around. Once in the car, I sped around and ran as many people over as possible. One thing I noticed was how many taxis were in the game. We live in Chicago, and there are nowhere near that many taxis. The driving itself felt pretty good for a PS2 game, especially considering this game is not primarily a racing game.
    One thing that got me thinking occurred in the middle of the night (game time), when I ran over, what appeared to be a homeless person. Whether or not it was an accident doesn’t matter. What matters is was it ethical for me to run this man over, and keep on going like it never happened? Well, according to the Utilitarianism theory, it was ethical for me to do so because as far as I know, nobody is saddened by this news. My character was happy about it because he is just a killing machine. That’s more happiness than sadness.

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