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    Oct 27th, 2010 at 12:26:30     -    Super Columbine Massacre RPG (PC)

    Today was my 3rd time playing the game. Today I went around on a spree killing people. There were alot of stereotypes throughout the game which was interesting. The prom queen girl was able to cry raising her health and so was the holy girl. She was able to pray to raise her health. The black boy had a higher health rating than everyone else. This makes the stereotype of black people being stronger than everyone else. I didnt finish the entire game because it was so pointless and disturbing. It never gives you clear directions. Your on your own throughout the whole game. Its very repetitive and frustrating at times. This game wasnt made properly or morally. I think its the worst game ive ever played.

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    Oct 27th, 2010 at 00:00:46     -    Super Columbine Massacre RPG (PC)

    So as i continued to play the game today.. I was still having trouble getting back to how to actually play the game because of all the annoying font and how it lacks directions and exactly what to do.. you have to kind of figure it out for yourself. It gives you semi directions and then needs you to do the rest. I started to notice some different issues within the game. We arent playing real people in the game. but since they are real characters but dead we are playing dead people in their after life. But this is very disturbing because its so disrespectful. What they did was wrong but if you step in their parents minds what would they think. That people are reliving and doing the same bad deeds as there dead kids actually did in real life except now its in video game format. But throughout the game there really isnt a impacting strong message in this game.. Your pretty much just playing and then it changes and you get away from the whole real event and get to a hell point of view.

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    Oct 25th, 2010 at 18:01:48     -    Super Columbine Massacre RPG (PC)

    After I downloaded this game today. I started to play it. The game started off kind of weird. The game itself was boring and ethically disturbing and wrong. Right from the beginning there was so much conversation on top of the screen that it was getting very boring. It was ethically wrong because the whole concept was to plant bombs which i didn't know they did in the actual occurring and then when the bombs failed they had to go shoot everyone. The reason why its so wrong is because it was a real situation that put allot of tears and hurt into peoples hearts so making a joke out of it in a game is wrong. It took me about 45 minutes to get past the cafeteria part which was very annoying. It seems easy but you have to get around the hall monitors which is annoying because every time you get stopped you have to start all over again. Also same goes for once your in the cafeteria you get stopped by the janitors then you have to start all over again. What made it annoying even more is the other guy Dylan kept saying something to you when youd get "busted" but still you wouldn't see him lol. Last something that really bothered me is all teh captions on the screen were incredibly hard to read because of the font. But other than that as far as i got into the game today I just think its morally really wrong because of the concept.

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    Sep 24th, 2010 at 11:27:44     -    Grand Theft Auto: San Andreas (PS3)

    (Day 3) Given that this is the last entry for this project I’ve decided upon a reflection of the experience I’ve had thus far. The Grand Theft Auto series is one of the most popular that Rockstar has produced. Its’ violence and gore has led to popularity within a young crowd, still learning what is right and wrong in a society predicated upon wealth and doing whatever it takes to achieve it. The storyline follows a young African American, CJ, that returns to a demoralized and violent community where the weak are impoverished and eventually mowed down by gun fire. Being that there is no storyline without choosing to kill and participate in criminal activity a player is left with no alternative but to steal, rape, murder, and run from authority. After a long enough time line this becomes second nature. And by the transitive property, Christians and right wing Republicans condemn games advocating such behavior because it will inevitably happen in real life scenarios. The implications of such an argument are subjective depending whether or not the person has aspergers. The stunning belief by the two fore mentioned groups is generalized by the simplified outlook for not being able to tell the difference between fiction and reality, and therein lies its’ fallacy. Picking out a specific event, school shootings for example, and applying it to everyone is like saying “this apple is red which means all apples are red.” No reasonable person would believe that but some still do. I will freely admit that I think the game is both violent and brash but it boils down to people are smart and can tell what is real and what is a game.

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    mkhursh1's GameLogs
    mkhursh1 has been with GameLog for 14 years, 1 month, and 29 days
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    1Grand Theft Auto: San Andreas (PS3)Playing
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