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Jul 25th, 2011 at 22:37:44 - Grand Theft Auto - San Andreas (PS2) |
As I further play Grand Theft Auto, Carl Johnson is still proving to fellow gang members that he is trust worthy to be a part of the gang. Carl has to accomplish the mission of tagging (graffiti) the opposing gang territory. Making the Mark as Sweet calls it. After he accomplished the mission, he was instructed to go and find some local drug dealers in the neighborhood. He found one individual dealing drugs in the neighborhood and proceeds to beat the individual until his body is seeping out blood. Once accomplished, Carl is again instructed to be a driver for a few drive-by shootings against the Ballers. Carl successfully returns his fellow gang members back home. Carl receives a phone call that sweets and the crew in pinned down in a shooting with the Ballers. Carl is instructed to pick up a gun from Emma and pick the guys up. The mission is to kill the Ballers that have them pinned down and extract them to a safe location. I failed this mission multiple times.
This game shows an increasingly alarming amount of violence. I found that I can beat any civilian to a pulp during game play, all characters are in the boundary for violence. I can beat a prostitute for money. Carl is faced with multiple ethical issues. He has to decide whether he wants to continue to gain trust from his fellow gang members. His decision was to continue, and conduct all the missions that he is told to do. Once again the values that is shown by the character is honor to the gang. He fails to value his own life. He does not show any morality with the constant pursuit for regaining his neighborhood through violent means.
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Jul 24th, 2011 at 22:26:27 - Grand Theft Auto - San Andreas (PS2) |
Grand Theft Auto: San Andreas is about a former gang banger arriving back to Liberty City from the East Coast after 5 years. He received a message about his mother’s death. Once arriving at the airport, he takes a taxi home. Enroute to his house, he is stopped by the Los Santos Police Department (LSPD), whom frame him with a police officer’s murder (Officer Pindleberry). He was notified by the police officers that they will let him know when they need anything from him; he is released. This portion of the game shows an extreme amount of information on how the police is depicted as corrupt. This shows a young player that the police cannot be trusted.
After being dumped in a different gang area, he is forced to ride home on a bike, while being shot at by rival gang members. When he arrives home, he is asked to gain his respect from other gang bangers to tag (graffiti) the rival gang neighborhood (Ballers Area). This game portrays a lot of vulgar language, with constant comments from game characters. A lot of emphasis is on how to get respect in the “hood”. I was unable to pass the 3rd mission to “tag”, 100 areas, will try to accomplish this task really soon.
Carl (the main character) has to make a decision whether he wants to stay clean, or rejoin the gang. He attends his mother’s funeral and decides to rejoin the gang, after seeing how violent the area has gotten over the last 5 years. The actions taken show me that his values are different from most males at his age group. He values his neighborhood and his gang family. This beginning tells me about a common phrase, “you can take the gangster out of the hood, but you can’t take the hood out of the gangster”. Carl has left for the better, and returns to his old lifestyle, of devious and violent behavior.
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LRodriguez has been with GameLog for 13 years, 4 months, and 3 days |
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