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Aug 9th, 2011 at 11:38:40 - Super Columbine Massacre RPG (PC) |
For my last time playing this game I am still left with my previous feelings. I didn't get much farther in the game. It got to the point that it was taking me so much time to figure out all the little things to do. I finally got the actual spot were the kids go in and start killing. This experience really disturbed me. This is where you are two like final fantasy characters and you are gearing up to take down monsters. However these monsters are in fact children.I was totally blow away by the level of just inhuman acts i was basically forced into doing against people. This reminded me of the final fantasy games but with killing innocence people. Even pokemon came into my mind as I was playing this game. Then I thought about it for a second. The only difference here is instead of monsters im killing children so is not final fantasy teaching me to solve my problems with violence?. On top of that Pokemon is even worse. In pokemon i go around with enslaved creatures and force them to fight until they literally black out in pain.
I don't know what this game is ment for and what point the creator was trying to get across. So from there I can only say that using this event is a little harsh in trying to get a point across however if by utilitarianism, if it works then by this means its a great way to make me stop and question what i am playing.
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Aug 8th, 2011 at 22:38:47 - Super Columbine Massacre RPG (PC) |
Second way through this game it reminds me a lot of Zelda. You have to get all the right little things. Interesting enough though the game does provide interesting challenges to a new player. It plays very similar to the original final fantasy games. You are able to customize your character’s weapons and items.
However for the moral issues. It is hard to see where exactly the game is going with the subject. I can see clearly through some actions that the game is pointing out many of the controversial aspects of this situation. However at the same time I see a clear pointing out that music and media make kids violent. The kids keep quoting things that justify their actions.
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Aug 8th, 2011 at 16:32:35 - Super Columbine Massacre RPG (PC) |
Okay so right off the bat this game confused and frightened me a bit. I mean come on it’s about Columbine. So right from the get go I was afraid this game would be all about killing students in a cafeteria similar to the experience of the first mission from Call of Duty: Modern Warfare 2. Even my girlfriend’s immediate reaction was of disgust and anger right along with my own.
As I start to play this game I notice something right from the get go. It is similar to Zelda graphics and reminded me of Pokemon. This took off some edge from the game. As I walked around and interacted I noticed that there is music in the back ground of popular music thought to be “violent”. Also the two characters say right off the bat that what they are doing was not caused by others but by the people in their school and continue on and say that people will do all these things like blame some guy on a cd cover for all of this. I am very confused and curious as to what this game has in store and why it is being used in an ethics class
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Jul 28th, 2011 at 12:34:01 - Grand Theft Auto - San Andreas (PS2) |
My last moments of Grand theft auto San Andreas were very happy in the fact that I didn’t have to play this game anymore. This entire time I have been playing I have noticed the fact that this game was deisgned for the console and not a pc. While playing the PC version it is extremely hard to control all the axis of the game while being able to continue with play. Because of this I couldn’t not get past tagging the walls mission. It took to much control not to get killed while controlling the camera with the pad to tag items.
On that note the last thing That I can say about this game is that you and a friend are off to destroy other gangs art work on walls. So you are basically just going into random places even into someone else’s territory and tagging over their gang signs. Is this immoral? Is the fact that you would bring much happiness to you and your gang out way the cost? I mean the walls were already tagged by others so its not like you are destroying property, it has already been messed up.
Overall I find this game extremely immoral and I find that while I play it I feel immoral. I can find no other real reason to play this game except to cause mayhem and destruction, which one could say is the point of the game. However I can not play the story to this game if that is what you can call it.
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