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    Jan 18th, 2007 at 22:25:19     -    Soul Calibur III (PS2)

    4:00 pm

    I am a big fan of Soul Calibur II. It has a unique twist to it, a certain personality and charisma in each character, that lends the game a unique draw to it and attracts the player to the game. Naturally, the fighting style -- a 3D fighter where the players are not limited to two directions -- is what really attracts players to the game, but the voice-overs are a nice plus.

    Naturally, one would assume that Soul Calibur III, its direct descendant, would have all this and more. And it does. I have played this game before, but never for such a long time as I have now. And it's nice; there are more characters, with additional features and more personalities, than Soul Calibur II had to offer. There are also additional ways of altering the character's appearance, with a wider choice of costumes (because of the 'edit color' mode). There is also a Create Your Own Character feature, which I did not mess around with but seems like something highly enjoyable.

    However, I am not a PS2 player, and I was playing against someone who was and someone who is a video game aficionado. Adam Edwards proceeded to beat me at every game, no matter which character I tried. Eric Osugi didn't beat me every time, but he assured me I was playing poorly because I am a "button masher", even if I know what I'm trying to do in the game. The problem is that the controls are very different from a Game Cube's, and my instincts to block instead command my player to "square + triangle", which is not at all helpful when being consistently attacked.

    I was good with Ivy and Talim in SC2, so I tried using them along with Tira and Setsuka (I generally only play as female characters) in my battles. It was amazingly frustrating, though I am sure through no fault of the game's -- the controls are the only issues I have with this game so far, and that's because the block is not in a place I am used to on the controller. Otherwise I love everything about the game: the characters, the storyline, and the fighting are great.

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    Jan 12th, 2007 at 02:23:33     -    World of Warcraft (PC)

    1/11/07

    I have been playing more WoW -- of course, because I play nearly every day -- and I am still perplexed as to why I continue to play this game.

    It is an MMORPG, a type of game I generally do not enjoy; I play in a PvP realm, meaning I am pretty much at the mercy of any enemy players I may run across; and finally, a good portion of how well one does is dependent on the characters' gear, the hunt for which can be irritating and ultimately very time-consuming.

    Thus, my perplexity increases. How can I spend twelve hours sitting in my underwear on my bed, munching on Rice Krispies and downing Monster energy drinks, and not realize what a pathetic lump of flesh I may appear as to my mother or anyone who may happen to walk in?

    The answer is the intrigue created by the game. A certain sense of satisfaction is aroused when one completes a quest one spent hours on; a type of glorious vindication is felt when one succeeds in the battleground; and of course, if you're playing with your friends, gameplay is both amusing and enjoyable.

    The fact that one attempts so much at this game, spends so much time on it, it seems to demand a satisfactory result. It's almost as if despite the truth that the player's victory is ultimately pointless, he fails to notice because he has become absorbed completely into the World of Warcraft.

    The compelling, addictive aspects of this game make gaming worthwhile. I feel that if one can't get aborbed into the game, it's not worth it.

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    Jan 9th, 2007 at 02:11:07     -    World of Warcraft (PC)

    5:00pm (The second entry.)

    I played more WoW, except I was in an hour-long battleground (which is ridiculously long). Battlegrounds are basically confined zones where you get to beat the crap out of opposing players. This particular one, Arathi Basin, is one where we are supposed to hold bases and gather as many resources as the team can. I’m on the Alliance (as opposed to the Horde), and Alliance always sucks at this particular battleground on my server (there’s tons of different servers so that not all seven million players are in one world).

    We were actually winning, though!! It was exciting, except we ended up losing by about 400 points at the end.  Kind of disappointing, but at least it was a good fight. I think I’ll make up for the exceptionally long entry before by ending this one now.

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    Jan 9th, 2007 at 02:10:40     -    World of Warcraft (PC)

    4:00pm (Due to internet difficulties, I couldn't update these two entries earlier.)
    This game is an extremely enjoyable one. I'm not sure what to blog about for these assignments, but I guess I'll just ramble about what's been happening in my game today...

    I am a level 37 Night Elf rogue (woohoo!). I've been playing this game since September 2005, but I'm not addicted (hence the low level). I've noticed that WoW has become a kind of subculture (whether a subtle one or no) for the video gaming world, and is generally disrespected and looked down on by people who don't play WoW, because of its... addictiveness. Sweet Jesus, this game is addictive. I know many people who play for twelve hours straight -- they've got their minifridges next to them stocked with energy drinks to last them through the night.

    Aaaaaanyhow, as it's an MMORPG, we play with and against other players, which doesn't bother me but I am not usually a team player. That aspect generally gives the game its cultlike aspects, though. Sometimes other players are a hindrance, particularly if they're from another side. And it gets downright annoying when they're level 60 and you're a mere level 12 and they feel like killing you and camping your body for the fun of it.

    The multitudes of quests in the game keep it from getting boring. It's amazing! - I've played a total of 8 days on this game and I've only ever stopped playing due to boredom once. Other players can make the game both more interesting and more frustrating. This feels more like a review, so I'll stop and just write about what I did today IN THE WORLD OF WARCRAFT, I guess.

    There's this one quest - you have to gather badges in Stromgarde - that is impossible to do by myself at this level. It is *very* frustrating; I'd worked on the quest a few days ago with other people, but I had to leave with one badge to get still. It's so hard to get it by yourself! Every enemy is the same level as me, except they're elite, which means they have twice the stamina. On top of that, if you attack one person, you're more than likely to aggro at least two more enemies to you. Then you're just screwed. If I weren't a rogue I would have died a lot more times than how many I have.

    This feels really nerdy, writing in-depth about WoW, so I think that's enough. I have to update in an hour again anyway, so whatevs.

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    1Harvest Moon: More Friends of Mineral Town (GBA)Playing
    2Legend Of Zelda: Ocarina of Time (N64)Played occasionally
    3Soul Calibur III (PS2)Playing
    4Super Smash Brothers (N64)Played occasionally
    5World of Warcraft (PC)Playing
    6World of Warcraft (PC)Stopped playing - Technical problems

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