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    Mar 28th, 2012 at 11:19:37     -    Apples to Apples (Other)

    After my second play through of Apples to Apples, I will give a summary of what I think is the overall appeal of the game and what things are good and what things are bad.

    During my second play though I played with another group of people that I did not know as well as my first. This group was mostly residents that lived in the same hallway as me, so I didn't really know them too well but knew of them.

    As what I stated in my previous log, I believe the best thing about this game is that anyone can play given that the learning curve is not high at all and all one needs to play is just their opinion, which luckily everyone has one.

    The easiness of the rules also gives the game a more enjoyable atmosphere since no one will feel bad for making a wrong decision or feel like they failed due to a bad strategy. This gives the game a more social atmosphere since everyone is learning about everyone else through their opinions and what cards they choose. The big thing I noticed with this is that this makes the game very fair, since no one is really better than the other in terms of skill.

    The only thing that I think maybe frustrating about the game is that if everyone knows each other then people may form these little cliques where they may be biased on what card they choose only based on because that person chose that card, which ends up ruining the game and doesn't give everyone a fair chance.

    Overall though I still consider Apples to Apples a very fun game to play with nearly anyone, since anyone can pick it up and everyone has a fair chance to win. I would most definitely continue to play this game with my friends if the occasion arises, since it is a great way to meet people and know others better.

    Also worth noting is that Apples to Apples actually has been made for both Xbox360 and PS3. Due easier convenience the developers have added a single player mode in case someone can't find anyone at the moment to play with. In this mode players do a sort of time trail against the computer, attempting to guess which card is best. Of course though the game does have a multi-player mode that plays just as the board game would.

    This entry has been edited 1 time. It was last edited on Mar 28th, 2012 at 11:25:47.

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    Mar 28th, 2012 at 10:54:19     -    Apples to Apples (Other)

    Apples to Apples is a card based game that you can play with up to 10 people. You will always need at least 2 players however to play.

    Players start with 7 red cards which all have nouns or noun gerunds on them. Once everyone has 7 red cards then player will rotate who will be the "judge". The judge player draws a green card which has an adjective on it. Anyone who is not the judge player will then put a red card out that they think best describes the adjective. The judge player will then choose which red card they like the best that best describes the green card to them and then the player whose red card gets chosen will then acquire the green card.

    The objective of Apples to Apples is to win a pre-destined set amount of green cards first.

    On my first play through of this game with a 5 other friends proved to be very enjoyable. Since everyone kind of already knew each other some people were able to choose red cards that may not even relate to the green card and still win purely based on their knowledge of the judge character and their opinion.

    This game also has a high social aspect to it making it a great way to meet people or just get to know others better. I found that the more people you play with usually the more enjoyable because you get to hear everyone's opinion, no matter how logical or random it may be.

    The one thing that I love so much about this game is that really anyone can play, since the only thing needed is one's opinion. Everyone can judge something thus making it a very easy and more personalized game to play.

    On my first sessions I found the game very enjoyable because everyone could be as random or logical as they wanted to be, with really no rules telling people how to play or what they think is right. I will be doing a second session soon, maybe with another group of friends to get a different feeling and result.

    This entry has been edited 1 time. It was last edited on Mar 28th, 2012 at 11:01:01.

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    Feb 5th, 2012 at 23:14:00     -    The Legend of Zelda: Skyward Sword (Wii)

    This is my 2nd entry to Gamelog for The Legend of Zelda Skyward Sword. I have completed a good portion of the game so far and all I can say is “Wow!” I’m even more satisfied with the unique experience this rewards players the further they delve into this game.
    Again what I love most about this game is that it gives unique gameplay compared to other traditional games that you may find on other consoles. While at the same time providing a fantastic storyline that doesn’t stray too far from what this series is known and loved for.

    Some of the ideas this game gives me for future products is to not be afraid to try something unique that has not been seen in other games. The simple use of the Wii Motion plus is what takes the cake from me in this aspect. Making every single simple task immersive, being from simply controlling your bird to fly around in the sky, or attacking a simple goblin. The player truly feels immersed in the world that is Zelda.

    The only thing I would change about this game is that I wished that some characters had more charm or better relatable personalities when being compared to past characters in the series. Some may go even as far to say that some major characters in this game are to be considered boring, which sadly I will have to agree with them on that point, but at the same time overall they are not bad characters and aren’t completely out of place in the Zelda series. This is an important point though because characters are some of the key elements of a game that helps immerse a player in the experience, which is what a great game aims to do for a player.

    The level and story lines of the game are definitely the games strongest points, each level is beautiful and unique from the others without feeling repeated, and the story line is bar none fantastic due to bringing great clarity to the entire series in one game. There is also a fine sense of nostalgia when playing this game (assuming the player has played or at least heard of The Legend of Zelda) , which is always welcomed.

    Overall I’m very happy with the Legend of Zelda Skyward Sword, and I’m also glad to see that there is replay ability towards the end of the game which in itself is very rewarding to the player.

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    Feb 5th, 2012 at 22:58:10     -    The Legend of Zelda: Skyward Sword (Wii)

    For my first Gamelog entry I’ve decided to write about the Legend of Zelda Skyward Sword. So far my first impressions of the game were well met. The gameplay was intuitive utilizing the Wii motion plus to do some very unique things that cannot be found in any other game, even simple things like attacking with a sword makes the gameplay in this game so unique compared to other games.


    Funny thing though it seems as though that Skyward Sword’s strongest elements can actually at the same time be some of its worst. There are times where I can see that gamers could get frustrated with the Wii motion plus control scheme since this can cause quite a bit of frustration for those that just want to hack and slash their way through the game, and may be turned off by this since in previous games of the series you could do this with relative ease.


    What I do praise most for the game so far is that each level has the player doing some kind of different gameplay style. For example once the player has acquired the whip for the most part of the level the player will use the whip to solve various puzzles and defeat various enemies in different ways they didn’t before.


    The game is also very rewarding, even though that some of the rewards given after finishing a long quest is just more things needed in order to complete in even bigger quest , the game still praises you appropriately with a fantastic story and awesome cinematic.


    So far the game has not frustrated me in the least, and has still wanted me to keep playing to discover what happens in the story. I will provide an overall review and more background in my next log.

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