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    Feb 6th, 2012 at 14:53:02     -    Soul Calibur 5 (PS3)

    Session#2


    I've had Soul Calibur 5 for 6 days so far and have put a good amount of time into learning my main character Tira, whom I used in my Soul Calibur 4 days. There are many new characters in the game and new moves have been given to old moves. Also, new powerful moves called Edge Attacks have been introduced in this one. To use Edge Attacks, a bar of a meter is depleted. You get up to 2 bars in the meter and when its depleted, it can be refilled by landing attacks and when you're being attacked. However, it refills faster when landing attacks. The most powerful attack that utilizes the edge meter is a Critical Edge attack which triggers a cinematic display of the attack. Speaking of powerful attacks, there are unblockable moves, which have been in previous Soul Caliburs. They're not easy to land because they require a charge up animation which leaves the character vulnerable. However, if the move lands, its sure to cause massive damage. Today(Feb. 6, 2012), I had a nice session of Soul Calibur 5 with my roommate. He used Yoshimitsu initially for a couple of rounds and I used Tira. For the most part, we were about on similar skill levels but I had a few more wins than he did. What we discussed was the similarity in the difficult of use for each of characters. They are both hard to use characters and both character actually cause damage to themselves. I found it to be interesting how balanced the fight was because of these similarities. After a couple of matches, he switched to other characters and I felt a nice balance in the following matches. I used Tira for all of them. He did switch to a character that had a higher rating in the “ease of use” category and I noticed only a slight shift in the pressure I was receiving. I'm beginning to learn how to deal with the more popular characters since I've been exposed to them so much. Less used character's can cause surprises during matches so one has to be able to adapt quickly and look for patterns in the character's play style.

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