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Dec 13th, 2012 at 06:13:45 - Doodle Jump (iPd) |
Doodle Jump is a simple, yet clean and well-designed mobile game. As indicated in the name, the game’s art consists of things that look like doodles. The somewhat crude and simplistic drawings that constitute the art in the game create a childish and laid back feel. The game is meant to have a playful and non-threatening atmosphere, and the art direction that the creators chose definitely accomplished that. The game consists of a tiny doodle character that automatically bounces on what seem to be lily pads. These lily pads extend vertically upwards, and the player can keep rising higher and higher by bouncing upwards from lily pad to lily pad. The objective of the game is to get to the highest point possible. There are also random “power ups” on the lily pads that cause for greater vertical movement. For example, there are springs on some of the lily pads that when jumped on will boost the player twice as high as a regular lily pad. There are also far more extreme things like a jetpack that will launch the player upwards for a few seconds. The mechanics of the game are very simple. In order to move from side to side while jumping, the player tilts the device from side to side. The player can also tap the screen anywhere above the doodle character to fire off a tiny ball in the direction he or she tapped. This can come in handy when enemies are encountered. These enemies must be avoided or shot, because running into them will cause the player to fall. There isn't any level advancement, but the lily pads, enemies, and upgrades are completely randomized each time a game is started. Doodle Jump is a very enjoyable game for people of all ages, and it truly shines in its simple mechanics complimented with its simple art direction.
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Dec 13th, 2012 at 06:12:58 - Paper Toss 2 (iPd) |
Paper Toss 2 is the sequel to the classic mobile game Paper Toss. The sequel keeps true to the game’s core mechanics, but adds other features such as upgrades and extra levels. The game consists of the player attempting to toss a paper ball into a trashcan. Seems easy enough right? It is, until you take into account the fan that blows the paper ball in certain directions. The player must compensate for the fan blowing the paper ball by tossing the ball towards the fan. There are different speeds at which the fan blows, and you can see the strength of the wind by examining the number at the bottom of the screen. The higher the number, the stronger the fan is blowing. The core mechanics of the game are pretty much limited to the player flicking the ball in a certain direction. This is accomplished by swiping a finger across the paper ball in the desired direction. The objective of the game is to gain as many points as possible through making the paper balls into the basket. When the player scores consecutive times in a row, a score multiplier is started. This means that the player will earn exponentially more points for each basket made. There are a number of upgrades available for purchase with the game’s currency. These can range from temporarily increasing the basket size to turning off the fan for a few turns. In addition, there are a number of different levels that player can choose. An abundance of levels gives variety to a game that would most likely get boring after a while. Paper Toss 2 is about as simple as it gets in terms of its mechanics, but its numerous levels and expansive features make it an extremely enjoyable mobile game.
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Dec 13th, 2012 at 06:12:19 - Into the Dead (iPd) |
Into the Dead is a mobile game for the iOS and Andriod platforms. The basic story of the game is that you’re one of the last people alive in a world overrun by zombies. The player must test their skill to get as far as possible without being mauled by a zombie. The game consists of the player automatically running through a 3D world with hundreds of zombies ahead of him. The player must dodge the zombies left and right in order to further progress throughout the game. As the player’s distance increases, the speed at which the character runs increases and the amount of zombies in the way of the player increases. The general objective of the game is run the furthest possible distance. There are also three challenges presented to the player that they must complete in order to progress to the next “mission level.” These challenges aren't required by the player to complete, however completing them unlocks various weapons that the player can use in the game. This brings me to the next aspect of the game: the weapons. When the player unlocks weapons, they are able to use them to kill zombies ahead of them. These are invaluable because, without them, the player must dodge every single zombie. With a weapon in hand, the player can kill zombies in front of them that they may not be able to avoid. The player must not only navigate through zombies, but must be prepared to jump fences, run blindly through cornfields, and dodge trees in the forest. The varying scenery adds a dynamic element to the game and keeps it from getting stale. The mechanics of the game are as follows: the player swipes the left side of the screen left or right to move that respective direction and taps the right side of the screen in order to fire their weapon. The colors and lighting in the game are very dark and grim, which create an ominous atmosphere which was desired when creating the game. Into the Dead offers an intense and gripping playing experience that keeps the player glued to it for hours.
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Dec 13th, 2012 at 06:11:49 - Flick Golf (iPd) |
Flick Golf is a free mobile game for platforms like iOS and Android. The basic concept of the game is that the player is playing golf on a set of holes, and he or she is trying to get the highest score possible. Instead of there being a single hole that the player must get a golf ball into in as few shots as possible, there is a hole surrounded by a target on the green. The player gets more points the closer the ball is to the hole. The player has a set amount of time to hit balls at the hole, and their score builds upon itself until the time runs out. Once time expires, the final score is calculated and a personal record is set for the map that the player just played. There are many different maps in the game, and each consecutive map is unlocked by achieving a high enough score on the previous map. The rules are fairly simple. The player is given ninety seconds to try to get as many balls as close to the hole as possible. The mechanics of the game are quite interesting, for they put a spin on what a realistic golf game would be. First and foremost, the player can aim which way he is going to hit the ball by swiping the top of the screen left or right. Once he feels as though he is aiming in the right direction, he swipes his finger from the bottom of the screen to the top of the screen as if he is hitting the golf ball. The length of the swipe determines the power behind the golf ball. Now, while the ball is in the air, he can drag his finger across the ball in any direction to curve it. Flick Golf is an awesome game that takes a popular sport and quite literally puts a spin on the mechanics.
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mobmarkymark has been with GameLog for 12 years, 2 months, and 18 days |
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