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Nov 26th, 2012 at 20:16:23 - Mount and Sword (PC) |
Mount & Blade is a PC game by Paradox Interactive is hard to classify. It is part RTS, part adventure, but mostly RPG. It is a really interesting mix. The game is open world where players can do whatever they want. If the player wants to rule the world, they can. If they want to be a powerful merchant, they can. If they want to be a feared bandit they can. The game has interesting battle mechanics. The player goes around and hires people to fight with you and when the player engages in battle, the player can only truly control your avatar. You can control where your units go in the greater scheme of the map, but during individual battles, the player can only fight for their own life.
The game also includes a renowned meter, which is critical in the politics of the land. The more renown the player is, the more opportunity the player has for a fiefdom or other upper class options. The player has a great amount of control over how the player looks and acts. At the very beginning, the player is able to completely create how their character looks and they have the choice of the character’s background.
The game is a great adventure RPG that has very different battle mechanics. Trying to gain notoriety and manage your troop’s makes hours fly by. The lack of overall story is a little disappointing, but the options to make history yourself makes up for it. The diplomacy aspect of the game allows players to choose which kingdom to represent or to attack, or to be completely neutral to.
The game is a ton of fun to play. Some of the battles and missions are pretty repetitive, but overall it is a blast to play.
This entry has been edited 1 time. It was last edited on Nov 26th, 2012 at 22:54:25.
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Nov 13th, 2012 at 16:56:25 - Halo 4 (360) |
Halo 4 is the newest Halo game developed by 343 Industries and it is probably the best one made so far. It has amazing graphics and the story is absolutely fantastic. The game includes some new features such as new enemies and new weapons that correspond to the enemies. Both additions are welcoming after 3 games with the same enemies and, for the most part, weapons. The new additions are well balanced within the game. The Promethean enemies are harder to beat than the Covenant, but instead of ruining the game, it just adds a new challenge. The game difficulty over all has increased; the Heroic difficulty in Halo 4 is comparable to a Legendary difficulty on any other Halo game. The new additions make the players rethink their set strategies. The AI is smarter and is able to anticipate player’s moves easier, making each time a player plays the game different.
The game also has some new armor abilities, a carryover from Halo Reach that adds a little extra to the game. At some points, the armor abilities can make or break a mission. When players play the campaign on co-op, once a player dies, they are brought back with weapons that are specific to that level and to the enemies in that level. This is different from the standard assault rifle and pistol that is standard in the other halo games.
The most original and new idea to come from this game is the Spartan Ops. Spartan Ops is a compilation of short missions that will be released each week that adds new levels and more info to the story. It is kind of like a tv series each week, but in video game form. The missions are relatively short, but hopefully as the rest of this season progresses, the missions themselves will get longer.
Overall, the game is amazing. The graphics are unbelievable, the story is fantastic, and the game mechanics are as solid as ever. Even the music in the game is incredible as it paces the players along. Halo 4 is not the failure some were predicting from 343i, but rather, it is a true delight.
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Nov 2nd, 2012 at 15:35:11 - Bad Piggies (iPd) |
Bad Piggies is a new puzzle game by Rovio, the game developers of the wildly popular Angry Birds game. This game is a spin off that is based on the antagonists of the original Angry Birds game’s; the Pigs. In this game, players have to make a device that transports a pig to the end of the level safely. Players have a bank of certain materials they can use to make the device, including blocks of wood, soda bottles, wheels, umbrellas, and fans. As the game progresses and the levels become harder, players are given different materials to build with.
The game also has the same rating system as Angry Birds; each time a player completes a level, they are given one, two or three stars, depending on their completion of the level. Each level has three different goals. One, being the easiest, is to get the pig across the finish at the end of the level. The second is usually to collect a star. The third is usually to complete the level in a certain amount of time, or to not use a certain building material.
The game also has a sandbox mode where players use the materials they unlocked in the campaign to make machines to complete harder levels. Most levels unlock a new material, but not every level does. The size of the machine can also be greater in this sandbox mode, allowing players to use many more materials then in the campaign.
The game is strangely addicting. There is more than one way to successfully complete a level, so each time through is different. Sometimes, the player can have a really terrible machine, but still end up completing the level by pure chance, such as the pig rolling into the finish as the destroyed carcass of the players machine tumbles along behind. Over all, the game is equally fun and aggravating. Some levels are a breeze, while others leave you pulling out your hair in frustration. It is a good game to jump into if your waiting in line or if you have nothing else to do.
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Oct 22nd, 2012 at 21:02:14 - Minecraft (360) |
This week, I decided to take a break from my Halo marathon and play Minecraft. This game is an open-world sandbox adventure game that allows the players to play as they please. Players start with nothing and are thrown into a dangerous world with only one objective; survive.
Players have free reign in a randomly generated world where they can interact with everything. Every block in the game is a resource the player can use to create or survive. Players have no set objectives, freedom is the key factor in the game; freedom to explore, to create, to play. The 360 version recently released an updated that added several new features to the game. The new version included a hunger bar, just like the PC version of the game. This meter tracks the player’s health in the game. Over time the meter slowly depletes itself and players are forced to find and eat food. If players don’t do this, their health meter is affected and they lose health. The new update also included randomly generated villages with pre built buildings, large underground fortresses, and most importantly, a creative mode.
In creative mode, players have access to every block type and every object available in the game. There is no hunger meter, there is no need to struggle to survive. Players are only limited by their imagination. Players also have the ability to fly, which makes creating buildings so much easier to accomplish.
The Xbox 360 version of Minecraft is very similar to the PC version. But as of right now, it is still behind the PC version in terms of features, enemies, tools, resources, and an end game. This most recent update has significantly reduced that gap. If the 360 game can be as in depth as the PC version, the game could be incredible.
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KTGOMASON117 has been with GameLog for 12 years, 3 months, and 1 day |
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