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    Jan 11th, 2007 at 02:11:20     -    Kingdom Hearts II (PS2)

    I just beat the game again.(Ive lost count of how manny times ive played and beaten it. I enjoy this game a bit too much) I like how it takes a good amount of time to go through the game from start to finish, so the game isnt too short and isnt too easy to beat.

    One of the things I enjoy most about newer games is the fact that, even after you have beaten the game, there are still extra items and things you can get and side missions you can do. The extra missions for Kingdom Hearts 2 are both challenging and rewarding if defeated, allowing you to unlock easter eggs such as seeing a battle between Cloud and Sephiroth from FF7 and obtaining superb wepons and accessories to further up your stats. You gotta admit, getting Final Form to level 7 and having the Ultimate Wepon keyblade make beating the end of the game again a little more fun.

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    Jan 11th, 2007 at 01:26:17     -    Kingdom Hearts II (PS2)

    Kingdom Hearts 2, I would have to say is one of my very favorite games. Nearly everything you could think of that was wrong with the KH1 was fixed in its successor. (The claustophobic camera angles have now moved back, and the incompetent sidekicks have now become more helpful in battle.) And everything that was good about the first game, SquareEnix improved and added onto it. (intense and capturing storyline, crisper and cleaner animation, And the superb battle system, the crown jewel of this game.)There honestly isnt much to complain about with Kingdom Hearts 2.

    However, It has been argued that the flow of the game and storyline was much better in the first game than in the newest release. There are many reasons why it seems more like a chore than part of the actual objective to visit all the different worlds and help out all the loveable Disney characters.

    One of the many examples, is the difference between plot flow in the first and second games. In the first game, there were very few clues given to either Sora or the player as to where to find either of his friends Riku and Kairi or what was happening to them. (So for the most part, the player and Sora got to learn, together at the same time, about what happened to his friends)The flow of the first game was even and kept the player intrigued until the end. In the second game, there are several cut-scenes in which the player gets more of an omniscient view of what is happening with Riku and Kairi, while Sora is still out of the loop. For the player, the sense of mystery is taken out of the story flow, and the player gets the feeling of "I just want to get through this so I can see the ending"

    Another reason that visiting the Disney worlds seems like a chore in the second game is because of the physical layout of the worlds in the space on the map. In Kingdom Hearts 1 the journey began at one end of the map and as the game progressed you had to visit each world one by one and slowly make your way to the other side of the "universe" and the end of the game. In Kingdom Hearts 2 the worlds seem jumbled around and "out of the way" so the player gets the feeling of "going out of their way" to visit each world.

    In my opinion, the good points about this game outwiegh the bad elements by far. The game flow was one of the only things that seemed odd about kingdom hearts 2.

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    GrayKat's GameLogs
    GrayKat has been with GameLog for 17 years, 10 months, and 13 days
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    1Goldeneye 007 (N64)Stopped playing - Got frustrated
    2Kingdom Hearts II (PS2)Finished playing
    3Legend of Zelda: the Minish Cap (GBA)Finished playing
    4mario 64 (N64)Finished playing
    5Mario Party (N64)Finished playing

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