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Mar 24th, 2014 at 18:08:10 - Super Columbine Massacre RPG (PC) |
Super Columbine Massacre RPG begins with the Columbine shooters gearing up for the attack. The art is a mix of pixel art after the style of 32-bit Final Fantasy games and digitized photographs. The latter are most often found in item descriptions and dialog boxes, but are also utilized as backgrounds in some areas. The game is also notable for its MIDI covers of angsty 90s music.
The game follows most of the known events leading up to the attack, such as the shooters leaving a recorded message. It also places a number of artifacts related to the two about the levels, such as a Marilyn Manson CD and a copy of Doom. The related dialog makes some value judgements based on the items, such as Marilyn Manson not inspiring them to do violence (and the shooters musing over the possible backlash after the attack). While some of this is based to a certain extent on evidence collected after the attacks, much seems to have been left to the imagination of the developer as to what the pair were thinking and saying before the massacre.
After arming themselves with bombs and guns, the game shifts to the school. The player is given a "stealth" type mission to plant bombs in the cafeteria without being caught by cameras or hall monitors. Although the task isn't particularly difficult the objective is somewhat unclear and the completion criteria aren't entirely obvious, which led me to fail this portion of the game numerous times, sometimes setting only one bomb and other times stumbling around lunch tables looking for the "correct" ones.
After setting the bombs, there is a brief scene of the two shooters contemplating the corruption of society before they return to the school armed with various weapons. The player then begins killing students in the parking lot, sparing those who they considered to have been kind to them in the past.
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Jan 29th, 2014 at 09:50:23 - Grand Theft Auto: San Andreas (PC) |
The first mission this time involved going to the drive through to get some fried chicken. I apparently went to the wrong chicken place, however, so I had to check my map again and find the one they wanted to go to. While eating, we spotted a purple gang car getting ready to do a drive by on green gang street. I chased it down so that the other guys in my car could shoot at it, after which it burst into flames and exploded. The one survivor was quickly gunned down as he fled the burning car. Strangely, a number of cops drove past us during the gun battle, but didn't seem to care.
After our high-speed chase, we decided that we needed to get some more guns. Apparently I've become the designated driver, as no one bothered making an excuse to why I'm driving other people's cars this time. The gun dealer gave me a pistol, followed by a short shooting tutorial, though I didn't seem to pay for the gun at all.
During these missions, I also found the gym and the clothing store, so I spent some time riding exercise bikes and lifting weights. Apparently, I now have zero fat and slightly more muscle than I did before. I also have a fancy green shirt so I can fit in with the rest of my gang friends.
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Jan 28th, 2014 at 20:28:33 - Grand Theft Auto: San Andreas (PC) |
Starting where I left off, I went next door to my neighbor's house, who took me to go tag over the graffiti from the rival purple gang down the road. At one point, I came across some guys in purple, and the hint in the corner of the screen suggested that I spray him in the face. This seemed fairly effective, though it got the attention of a cop, so I ran around the block until I lost him. I then headed back to try and tag the wall again, finding the same two guys I had sprayed before. I kept spraying them until one of them fell over in a pool of blood. Apparently I sprayed him to death. This got the attention of the police again, so I started running around the block once again. Eventually, the chase ended, and I was left to spray the wall in peace.
The next mission saw some of my fellow green gang members complaining that everyone in the neighborhood was too busy doing crack to do any proper gang-banging. Even "Bear," a very large former-friend of ours, had apparently been forced into subservience by crack dealers. The gang's solution was to clean up the hood by beating up the dealers and cutting off the supply. After taking out one dealer on the street, we traced him back to the crack den where he was operating. Perhaps not surprisingly, the crack den was full of the nefarious purple gang, who were responsible for all the crack in the neighborhood. We beat them all up and went back home, secure in our knowledge that there would be significantly less crack on the green gang's street.
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Jan 27th, 2014 at 23:51:10 - Grand Theft Auto: San Andreas (PC) |
Grand Theft Auto: San Andreas starts with a rather lengthy cutscene, during which the player character, CJ, gets harassed by the police on the way to his mother's funeral. They take his money, joke about framing him for killing a cop, then dump him in a bad part of town.
When I first was able to control the character, my first task was to steal a bike to ride home. I was apparently quite good at riding a bike, because I seemed to be able to ride ridiculously fast. This was fortunate, because after meeting my former friends at my mother's grave, a rival gang shot up our car and we were forced to steal bikes again. I kept accidentally dismounting my bike or crashing into poles, which resulted in the thugs chasing us in their car shooting me about a dozen times. Fortunately, I found that even though they kept catching me, it was easy to make them run into things. I eventually lost the thugs and found my friends back at my house.
The next mission involved trying to rob a pizza place, but for some reason, I had to get a haircut first. I gave the barber 80 bucks for an instant beard, which seemed to fulfill the mission. I then went to get some pizza while my friend tried to rob the place. I don't know if I actually got to eat it before the cashier pulled out a shotgun and started chasing us. I tried to drive us home, but ended up driving the car off an overpass while trying to follow the map, which fortunately had very few consequences.
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Pete has been with GameLog for 10 years, 10 months, and 12 days |
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