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Jan 12th, 2007 at 03:09:43 - Tales of Phantasia (GBA) |
Well, I didn’t get to finish playing the game even though I’ve been playing for about 45 hours already. I’m just stuck in a really long sidequest right now, but I have to post an entry because I don’t want my homework to be late. (This is my homework).
So far, Cress and his crew are not back in the present because they are now in the future! They are in the future because Dhaos apparently has the ability to time travel. Dhaos time traveled 50 years into the future and prevented me from kicking his butt. So in the future, I have to find a way to prevent Dhaos from time traveling again so I can defeat him. I am supposed to merge two legendary swords into the Sword of Time, which I already did. I’m not fighting Dhaos and finishing the game yet because I want to finish the whole game by completing all the sidequests too. The sidequests are tough but they are very rewarding which makes it all worth it.
Oh yeah! In the future, I get to use Techbirds to travel around the Tales of Phantasia world. Techbirds are mechanical planes with colorful bird wings. Glad to have it even though the locations on the map aren’t really far apart. It’s just that I really hate having to go to the harbor and pay to sail over seas and waste time fighting weak enemies on land. Besides, Techbirds are so much quicker and easier to travel (wish we have this in real life). There are also no enemies in air, so it’s a safe flight.
... continued onto next post.
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Jan 11th, 2007 at 21:23:05 - Tales of Phantasia (GBA) |
... continued from last entry.
During the battle sequences, instead of choosing the action of each characters in a menu box and take turns trading blows with the enemies, I am in full control of Cress by pressing the buttons and the D-pad. Basically, the battle sequences are more action-oriented. My companions will support me with their own abilities automatically. I can also control the other characters' actions if I wish to. I'm not really great with the buttons because I just suck at fighting games. There aren't that many moves to memorize (just four) but I'd rather trade blows with the enemies.
The most frustrating part of this game is the extremely large maze-like areas, in which some areas look exactly the same! I easily got lost and got a bit annoyed of frequently encountering enemies because all I wanted to do was find my way out and reach my desired destination without wasting so much time fighting monsters.
There are also times when I don't know what I'm supposed to do next because there wasn't much direction in the game. I had to talk to lots of characters and remember the important things they tell me. I don't have a great memory so it's easy for me to forget where I'm supposed to go or what I'm supposed to do. It just sucks that the game does not come with a little 'diary' to remind me of these things. So lots of time is wasted wandering aimlessly around to find out what my next objective is. Another time consuming feature of the game is the amount of time spent for the characters to strike a pose after winning each battle. This game tested my patience, but I'm just in love with the story.
Now I'll try to finish playing the game and talk about my last thoughts on this adorable game. So ... till next the post!
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Jan 11th, 2007 at 21:21:13 - Tales of Phantasia (GBA) |
The test worked, but I think the problem is that my entry is too long, so I'm just going to post my entry in parts. So here's what I have to say about this game:
After started playing Tales of Phantasia for the past couple of days, I couldn't wait to come back home and continue on with the story. I play as Cress, the teenage fighting prodigy. He goes hunting with his childhood friend, Chester, and comes home to find his town destroyed and everyone dead. Cress will then embark on a journey to the past to change the present. He'll be joined with a couple of companions on the way. Influenced by politics and war, they must learn new skills, magic, and summons to defeat their antagonist, Dhaos. In my opinion, Dhaos looks too cute to be a villain, especially with his long blonde hair. He makes a lot of sense when he says that humans cannot solve problems without a fight. I don’t really think he’s all that bad.
I'm in love with the game's adorable graphics and designs even though this game is made for the Game Boy Advance. The miniature models of the characters during gameplay are just too cute. The facial expressions on the characters during the cutscenes may be small, but it's easy to tell along with added animation to exaggerate expressions. I really like the quote at the beginning of the game before the start screen: “If there is evil in this world, it lurks in the hearts of man” –Edward D. Morrison.
From the beginning, not much gald (monetary reward) or exp (experience) will be gained. However, not much gald is needed anyway since most weapons, armor, items, and etc. can be gained for free, so items bought from stores are rare. In time, I didn't really care about how much gald or exp I get from every battle because lots of exp and gald is earned for every battle.
... continued on next entry.
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Jan 11th, 2007 at 21:16:39 - Tales of Phantasia (GBA) |
- Testing -
This entry is a test to see if I can actually post because I haven't been able to post anything other than the blank entry below ever since I registered on GameLog.
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