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Apr 7th, 2017 at 00:26:03 - Middle Earth: Shadow of Mordor (PC) |
Here are few things from today's gameplay:
- It is quite difficult to progress in the story, as there are lot of enemies on the way and each one takes quite some time to kill, especially when there are multiple of them all clustered together.
- I don't think there's a middle ground as far as the level of violence goes. It's either you kill or you don't.
- Speaking of killing, if killing is not violent enough, there are skills like Brutalize, which you can kill the enemies even more violently by stabbing the enemy multiple times even after their death.
- Throughout the gameplay, I noticed that the orcs captured humans and use them as a slave. They should be freed and using them as a slave is unethical.
- This game is VERY difficult to find something to write about (for the OPA). I feel like this
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Apr 5th, 2017 at 22:44:40 - Middle Earth: Shadow of Mordor (PC) |
I think this game takes sometime between the hobbit and the Lord of the Rings series (before sauron came back to the world?). It appears that Talion (main character) is trying to take down Uruk Warchiefs and each Warchiefs have a rank. Before I take down a Warchief, I can interrogate them to obtain additional information about the higher ranked Warchiefs that are out in this world.
On the first day, it was hard to find any moral / ethical implications throughout the game but then I realized that there are lots of killing involved in this game. For the previous game log, I played The Witcher III, and there were lots of dialogs with the NPCs where I get to choose what to say. However, in this game it’s mostly just about killing the Uruks regardless.
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Apr 5th, 2017 at 03:39:39 - Middle Earth: Shadow of Mordor (PC) |
When the game started, the story of the game has been going back and forth the past and some death moment of the main character. I’ve been playing this game for couple of hours now, but I have yet to found any significant event that involves moral and ethics. Here are couple things I’ve noticed during my initial gameplay:
After playing for a little bit, I just met gollum and the main character and the ghost spirit who’s been following him are debating whether gollum is trustworthy to allow them to help out with their objective.
For the first time in the Lord of the Rings storyline, a scum helps out a human (during ratbag mission).
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Feb 22nd, 2017 at 23:59:27 - The Witcher 3: Wild Hunt (PC) |
During today's gameplay, I noticed two things:
- While doing the side quest (evil witch, for example), I noticed that I have an option to either just help the person or to make a deal. I think this is where the “ethical” part of the gameplay comes in. I could’ve just helped the person without asking for anything, but at the same time, I do understand that it is Geralt’s job and he needs some payment for the service.
- Another side quest is to find a guy who started a fire in town. When Geralt finds the guy, the guy asks Geralt not to turn him in. If so, he will give Geralt some gold. This is another moment where the player of the game gets to make an ethical decision. Of course, the guy doesn’t want to turn himself in, so Geralt had to use the magic power to control his mind. I also like the fact that the game rewarded me an extra 25 XP points for trying to persuade the guy who started the fire.
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andycho7 has been with GameLog for 7 years, 10 months, and 6 days |
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