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Feb 28th, 2017 at 03:01:31 - The Talos Principle (PC) |
Played pretty late into the night. This game is addicting, that's for certain...
Anywho, the computer is asking more interesting questions regarding consciousness and I seem to be answering in ways it sees as interesting. I have a very meta view of everything anyway, so the idea of consciousness is pretty basic to me. I love this game so much, I have to say. The more and more I play it, the more I get to think about, well, everything! The puzzles are very tricky sometimes, but it's nice to have that mental workout! I appreciate this game so far for what it's worth.
Also, I do not know still whether or not I should follow the directions of the big voice in the sky. A terminal I went to brought up ideas of how I shouldn't trust it, or at least to take care with everything.
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Feb 26th, 2017 at 20:53:12 - The Talos Principle (PC) |
Definitely a very interesting game by far. Leaves open quite a lot of mystery, and I found myself enjoying a lot of the mental workout with the puzzles. Already, what with the perspective of the game, I've been thinking in very existential terms about intelligence and what makes us different from robots. A lot of the text presented in the console systems is especially interesting to read and think over. I am still left thinking, though, where am I exactly? This game seems to be all one big simulation by the looks of it with glitches appearing here and there in the levels. It is rather obscure, and I feel as though I do not have the big picture of everything quite yet.
I'll have to see where this game goes next. I'm excited! I don't know if I'll follow the godly voice's directions or not, but I guess whatever I decide to do this game will have a very interesting story to tell.
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Jan 22nd, 2017 at 05:54:36 - Life is Strange (PC) |
I have not posted an entry in the past 2 days because I couldn't put the game down until it was finished. So much happens in each episode, it is crazy...
To sum it up, as I continued to play as Max, I found myself faced with choices revolved around trying to save Chloe. I gained powers in the game to look at photos and go back to the time of the photo selfie and have the chance to make choices there. This created parallel realities that ultimately I jumped back and forth in different ways to try and stop everything from getting worse.
Arcadia Bay (the town) was doomed for a storm, as seen in the final episode and in flash-backs since the beginning of the game. This entire game is a journey like no other game I've played... it gets down to the darkest subjects of life, and puts you through horrid choices which it seems as though nobody should face.
In the end -- spoiler alert here -- you choose between saving Chloe or the town. The moral concepts I faced, when this choice came up, I didn't know what to think. The storm as it turned out was caused by Max/the player for traveling through time. This game brings in rather obscure ideas of how time can be altered in more ways than thought, which brings up very interesting ideas about consciousness and our ability to choose.
Something I know in life, it's that we sometimes are just passengers of life, brought by fate for one reason or another, but ultimately it is us who decides our destiny. I feel like this game portrays that idea in a very elaborate and profound way. So, although this game legitimately had me shaking, crying in numerous ways, and even screaming in distress at literally 5 AM, this game is one of the best I know of. No, I am not a masochist, but I understand that life as a whole is not perfect. However, not everything is set in stone, and we have the choice to be good individuals. However we wish to do that, it is up to us, but this game portrays how it is doing something that is more than ourselves that ultimately really brings better meaning into life. It is a sense of love that is more than just romance; it is something truly amazing. This game has the good, and the bad, but isn't that life?
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Jan 19th, 2017 at 23:18:24 - Life is Strange (PC) |
I'm fucking shaking. I'm sorry for being a little unprofessional with this entry, but, this game is bringing up some really bad things for me, especially with some really horrid shit going on recently. So much for doing college assignments without swearing, but I guess this is technically called a diary so I may as well let my emotions out somehow as I explain my experiences.
So basically what happened for me in the game, I thought things were going relatively well. The game at the end of episode one had shown me a glimpse of Chloe getting stuck on the train tracks, and I thought that was going to be the most intense portion connected with choices and whatnot. Oh, and about that, choices from the past episode sure seems to have caught up with this one.
Speaking of choices I can't change, this leads me into what happened with a certain person in the game who went by Kate. I had a choice to stand up for her in front of the police officer, but I didn't and just took a picture instead. I could have told her to go to the police for help, but I didn't do that either and said we needed more proof. As it turns out, she was in severe depression for having a viral video of her put up that she was wrongfully dosed on drugs by a *certain* character (damn Nathan) for during the time. When I was going up to the dorm building to see where the game was going next, she was standing on the roof and jumped. I thought I could save her with the power to turn back time, but even when I got on the roof, the irreversible choices I've made in the past caused her to jump anyway.
This seems eerily similar to my own experiences in life.
Enough about me, this game sure does put you in the experience, and before Kate jumped and I was saying how I've been bullied too, she told me along the lines "it's all about you, isn't it?"
So to finish this entry off, the character development is good. It's realistic. I've really found a closer bond with Chloe. I've found really profound feelings of hatred towards Nathan. This game sure puts one into the story, too. I can't stress that enough. It was so much more than I expected. It really leaves one thinking about the choices one makes in life.
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brialinza's GameLogs |
brialinza has been with GameLog for 7 years, 10 months, and 6 days |
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