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Jan 17th, 2017 at 21:50:30 - Life is Strange (PC) |
This is a game that right as the first episode was ending, it left me crying (and I know, it barely has just started). The storytelling, music, and characters made it so immersive. But a huge factor is the way that you make decisions that literally puts you in the story more. How after you make a big decision, you reflect back on what could have been the right choice. I personally face terrible anxiety, and so I guess this game really makes me think about everything more. I suppose when Max let everything out at the end of episode 1, I personally felt a huge relief in myself.
Something I guess I dread a bit is what I could have done wrong in the game... sure, I understand the moral philosophy about how we can't turn back time, so we shouldn't worry about it. However, in this game, that rule is broken, so what am I supposed to do? I've been thinking about how you can't take some things back, and all I can do is just hope for the best. The only problem there... everything is kinda tied in a knot in the game and it brings you along for the ride.
I already have enough to worry about in this life already. I'll feel those emotions when I am meant to while playing, but I shouldn't let it bring me down. But I do have to say, this game really resonates with me so far in my experiences on many levels... including life being strange.
Well, let's see if I cry for the second play-through when that comes. T-T
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brialinza has been with GameLog for 7 years, 10 months, and 6 days |
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