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    Feb 4th, 2007 at 02:52:57     -    The Legend of Zelda (NES)

    Thanks to talking to someone who had played the game before and knew everything about it, I managed to find some hidden heart containers. I can only ask: how would you have found them otherwise? So secret! I also upgraded my sword and shield, which is pretty nice.

    Randomly came across what I assume was supposed to be the second dungeon. They don't really tell you at all. Is it possible to go in the dungeons out of order? I'm only coming across them by chance, so I have no idea. DODONGO DISLIKES SMOKE. And is killed in one bomb hit. That boss was easy.

    I got the "Magic" Boomerang in the second dungeon, but I never even got a chance to use the normal one I got from the first dungeon. What's even the difference between the two of them, and why did the first one get replaced so quick? They don't even say what purpose it serves in this game. LoZ, you baffle me with your lack of explanation for ANYTHING.

    I was trying to save up 250 rupees for the blue ring (which takes forever because you can only get rupees in increments of 1 or 5 from enemies, and they don't even drop that often), when I came across LET'S PLAY MONEY MAKING GAME. I already had 100 rupees, but I wanted this stuff quicker. So I played money making game. And that damn bearded old guy cheated me out of all my rupees until I had 13 left. So I cried and stopped playing. That old guy can suck it.

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    Feb 1st, 2007 at 04:48:18     -    The Legend of Zelda (NES)

    I'd watched my brother play the first Zelda way back when, but a good portion of the series I had my first introduction to were on the Super Nintendo. So, my first Zelda game was Link to the Past, and I'd never really given the first one a shot. But when I saw it on the Wii's virtual console, I felt I couldn't pass that up.

    I think I saw this more or less said by someone else in different words, but it's still true: NES Hyrule is a lonely pixelated land with creepy men hiding in caves who shout single sentences at you in bad English. Also, your hero is a mute. ...And where are the towns? I just see a lot of caves. I thought this was supposed to be a kingdom. Hylian royal family needs to get it together.

    I tried playing this when I first downloaded it through the virtual console...and died a lot. I mean, a LOT. I had no clue where to go. I was like, "I can't believe I just wasted $5 on this. What." But after the demo in class, I was at least aware of the general area the first dungeon was in. So I put that knowledge to use and was able to get a little bit into the game.

    It's a little annoying to realize that the only way you can accomplish anything in the first few minutes of the game is if: 1) you've played it before, 2) you've watched someone else play it before, 3) you looked it up online. Good god, what did people do in the days before friends and internet? I'm surprised more people didn't give up on this game.

    It was frustrating at first, because three hearts is not enough to start a game with, when a hit from the many many enemies roaming about takes away at least half a heart. I know in other Zelda games you always start with 3 hearts, but somehow it was made way more bearable in the other games. But after I got some other heart containers it wasn't quite as bad.

    The game keeps track of how many times you die. I hate it when games do that! If it were a different game, I would probably be starting over a thousand times just so it wouldn't show my sad sad death count on my save file. I know I did that with Ocarina of Time. I'm so OCD with games. I have to get all of the items, do all the sidequests, have everyone leveled up/learn everything/whatever. When your save file says "YOU DIED 12 TIMES LOL," by the time you beat the game, it drives me crazy. Tell me I'm not the only gamer like that. I'm not even sure why I'm not letting it bother me for this game. Probably because I'd rather just play the game than worry about doing everything "proper" for it.

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    Jan 31st, 2007 at 20:48:16     -    Star Fox 64 (N64)

    Star Fox! And I say, "Ow, my thumb hurts."

    I ended up getting through the game once in this gaming session. Or one of the paths, at least. Androssssss, the big floating brain.~

    Firstly, I haven't played this game in well over six years. (Looking at the title screen, it was made in 1997. Which makes it 10 years old now! GOD I FEEL OLD. I was in like 6th grade when this came out.) But I was able to go straight through it on the red paths right away--not even on purpose. (Er, except I messed up on Zoness so I had to go to Macbeth instead of Sector Z--but Macbeth is way more fun anyway.)

    Aquas wasn't a whole lot of fun. I think I had the most trouble there. Mostly because I don't really dig the Blue Marine sub all that much. But that's pretty much the only level you use that vehicle, so I can't complain.

    The Landmaster tank, on the other hand, I love that thing. You only get to use it on two planets, but it's so damn fun. I would rather be in that the whole game instead of the Arwing.

    Star Fox is one of those games, if you played it enough times when it first came out, you know every single sound clip each character is going to say in response to certain events. I found myself saying dialogues between characters ("Who are you guys?" "We're Star Fox!") and yelling out stupid stuff like "Do a barrel roll!" (... :D)

    This first time through, I actually did better in some respects than I had in the game way back when. I got 4th place in my previous rankings, and managed to keep everyone alive for the whole game--except for Slippy, who died at the very last second while we were fighting Star Wolf on Venom. (In most of the other rankings, a least one or two of my guys went MIA before then.)

    I like being able to charge up and lock onto things. The original Star Fox didn't have that, and not a whole lot of shmuppy games do, to the best of my knowledge. That way you can take out a bunch of enemies at a time.

    So...yes. Star Fox. Space shooting love. Next session, I'll play through it again on a different path. I didn't get to go to Meteo or any of the fun levels on the easier paths, so I'll aim for those next time.

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    Jan 26th, 2007 at 23:57:52     -    Gradius (NES)

    Second time's...well, not really a charm.

    I even decided to cheat. Konami code, you've never done me wrong. Except in Gradius you can only use it once, and I would like my shield back right now please. So I got further, way further than before. But still, once I got to the place with the Moai statues spewing bubbles at me, I just kinda got bored and gave up.

    Are there...different levels? It just seems like the scenery changes a little and/or the music changes as you go along, but you just keep fighting things. And that's it. You'll fight a big thing, and then the stream of enemies from the very beginning of the game come back and I say, "DIDN'T I DO THIS ALREADY?"

    The level design doesn't seem all that inspired. The Moai statues cracked me up a little (Moai love showing up in video games!), but other than that I wasn't really intrigued or excited to be exploring this weird area of space that has volcanoes and...I dunno, that other stuff that was there.

    Where am I even GOING? Why is everything attacking me? I know NES games aren't known for their plot development, but can't I have a little motivation for fighting these streams of nameless faceless enemies? The only reason I know the ship in Gradius is called the Vic Viper is because I looked it up on Wikipedia.

    Part of this I'll blame on the NES's lack of colors, but man, when you have two options and all your weapons shooting all over the screen, it's friggin hard to pay attention to those and all the enemy fire coming at you. I can't dodge it! There's too much going on.

    Another realization: I think I prefer vertical scrolling shmups rather than horizontal. Not really sure why, actually. I guess I should play more to figure it out. Should.

    Gradius, I am sad to say that you and I must part ways. You are not my shmup boyfriend-to-be.

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    Entries written to date: 17
      Game Status / Read GameLog
    1Banjo-Kazooie (N64)Playing
    2E.V.O.: Search for Eden (SNES)Finished playing
    3Gradius (NES)Stopped playing - Got frustrated
    4Kirby's Adventure (NES)Played occasionally
    5Magical Starsign (DS)Playing
    6Mario Party (N64)Playing
    7Shadow Hearts: Covenant (PS2)Playing
    8Star Fox 64 (N64)Playing
    9The Legend of Zelda (NES)Playing

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