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Nov 10th, 2017 at 01:11:46 - 1979 Revolution: Black Friday (Other) |
I wanna talk about the interrogation in my final entry.
This part is one of the most important part of the story because it predicts all the dramatic conflicts.
I especially like the voice acting of Asadollah Lajevardi who is the warden. Players have to make choices throughout the whole process. Asadollah will beat and threat you. There is a real sense of danger in this part.
The game would be a totally different experience without the interrogation part.
This entry has been edited 3 times. It was last edited on Nov 10th, 2017 at 01:13:58.
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Nov 9th, 2017 at 00:56:06 - 1979 Revolution: Black Friday (Other) |
So I continue to play 1979 to the point where I met the leaders of the revolutionists. I think this is the most important and interesting part of the game. Because this sets up the conflict of the story. They have the same goal which is to take back their country. But at same time they have vastly different personalities.
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Nov 7th, 2017 at 21:46:09 - 1979 Revolution: Black Friday (Other) |
I started playing 1979 today. I found this game extremely similar to games of Telltale. (They even share the same "XXX will remember this"). I love Telltale's games and 1979 is no different. I haven't got too much into the story but the hook is already there. I feel my choices in the game matter. The part that me and my buddy were fighting with some other dudes really stands out. The clash of ideas is a big and dramatic element of this historic story. I personally find the story of revolution in Iran really interesting so I can't wait for more.
This entry has been edited 1 time. It was last edited on Nov 7th, 2017 at 21:47:54.
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Sep 29th, 2017 at 00:09:36 - Life is strange (Other) |
I continue to play the second episode today. I got to the point where me and Chloe met this scumbag. Clearly Chloe has some history with this guy who uses that as a leverage. Player can choose to shoot or not shoot the "bad guy". The problem is that there is no bullet in the gun. So if player chooses to shoot, the bad guy would remember this action while Chloe would be thankful. Choosing not to shoot would make the "bad guy" take your gun. And Chloe would be upset that you don't stand up for her. I think the better choice would be the first one.
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