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    Jan 18th, 2018 at 00:09:07     -    Firewatch (PC)

    Today I played Firewatch for about an hour and a half. It has really started getting into the story and now I'm even more intrigued to find out what happens. Before playing this game I heard that there was a mystery element and now that is starting to make sense. I think my favorite part about this game so far is how it makes you really think about what dialogue options you want to select. Sometimes I'll have Henry say one thing and the response isn't what I expected so it makes me wonder how it would have changed had I selected something else. I also really love the world and how you have to use the map to navigate. It was a little weird at first but I got used to it quickly.

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    Jan 16th, 2018 at 22:11:30     -    Firewatch (PC)

    Today I started Firewatch and played for about two hours. I really wasn't sure what to expect from it and knew very little about the game. However, just from the intro part where it tells you the back story of the game I could tell it would be one that draws on your emotions. So far my prediction seems to be right. There's a feeling of loneliness you get while exploring the forest, broken by calls on the radio. I spent a good amount of time exploring the world whenever I traveled to a new area so I progressed kind of slowly. I found it surprising how fast I felt connected to the voice on the other side of the radio, Delilah. I think this is because talking to her is the only interaction you get in the game. I'm excited to see how the story develops and what happens between the characters.

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    Dylan Draxler's GameLogs
    Dylan Draxler has been with GameLog for 6 years, 10 months, and 13 days
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