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Jan 15th, 2018 at 23:30:03 - Zero Escape: Zero Time Dilemma (PC) |
I really enjoyed the story aspect of this game, I really like that there is a lot of time devoted to the story part of the game. The beginning was a little confusing to me, you are tasked with the duty of choosing a side of a coin. If you get the guess wrong you have to play Zero's game, which is 6 of you must die before the rest can go free, if you get it right you all go right. It seems like there is no way to get the wrong choice the first time that you choose a coin, so it took me like 20 minutes and choosing the right coin five times, to realize that there was more to the game. When you go in further you find that you have the option to follow the 3 team leaders Carlos, Q and Diana. After you choose a person to follow, you can then choose the wring coin. So far in this game play I have started with Q's team which consists of Mira (a very bold woman that hat has Eric wrapped around her finger), and Eric (a panicky guy that likes to follow Mira around). You are thrown into a type of district that is based on the first letter of the team leader, so for example Q's district is Q. When you enter your place Zero tells you that the team leader needs vote for a team to execute. It seems that you will always play as the team leader so I got to choose what Q did and said. A little thing that was interesting was that Q has absolutely no idea who he is, and that the suspicious helmet that he has on was not of his choosing and he can't take it off. I also go to find out where we are. Eric and Mira explain that it was an experiment to see if humans could psychologically live on Mars. The time is almost up to make a choice when you are greeted by the dog Gab that was taking the experiment along with Eric and Mira. Gab had a note from C-team that came up with a plan to make no one die as long as everyone follows it. Q sends the dog to D-district (or whatever they call it). I chose to follow the plan that C-team came up with, and that is where I ended.
I found the game to be so story oriented, with very few things for the player to do, which I really enjoyed. I don’t know if later there will be more for me to do, but I am Ok if it just stays the same. I also like the style and graphics. The 3D models are pretty on point, they aren't weird to look at or anything. The only thing is that I could tell that they got a little lazy with the lip-syncing (even with the Japanese audio), which can make it hard to watch at times, but over all its not too bad. I can't wait to keep playing!
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Maria Mancera has been with GameLog for 6 years, 10 months, and 8 days |
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