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Jan 28th, 2007 at 18:24:46 - Soul Calibur III (PS2) |
Soul Calibur III was a game that I was really looking forward to due to the create a character mode and the overall gameplay. I was hooked to Soul Calibur II and wanted number three to see how it would live up to number two. I have to say that the graphics are improved and the moves appear more flashy than before which is a good thing in my opinion. However, some of my favorite characters had their moves changed for the good and for the better. Kilik which is a "noob" favorite is my favorite and it seems like they made him a bit harder to use which is a good thing. Ivy with the extending sword is a bit more flashy this time, but again it is harder to activate the stretch.
Another thing I noticed was the fact that the computer blocked way too much. It was mostly a "who can block the most" game in Tales of Souls mode which was basically the story mode for each character. This was ridiculous because the last few characters you had to beat would block almost 70% of the time. After playing this game a lot it taught me to block about 70% of the time as well which is a good thing I guess. This made me annoying when I was playing my friends as I would beat every one of them with my block strategy. More later...
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Jan 23rd, 2007 at 00:02:55 - Final Fantasy XII (PS2) |
So I thought I posted this some time ago, but I guess I should really double-check next time.
Anyways, what I did before that previous post was go after more hunts. I went after one called Diabolos which I did because the monster looked easy. But looks can be deceiving as we all know. This little thing that flies around killed me due to the status effects that it put on me. The main ones that killed me were confuse and disease(max hp depletes and cannot heal). Also this Diabolos put a paling up which made only magical attacks work. Naturally, I like the whole class thing in FF so I tried to make each of my six character's have a "job". My only black magician was Fran and this proved terrible because she would always die before she could attack and in the end I ended up dying. I'll try that mark later again.
I also went after a mark called Carrot which is a trademark huge malboro. This was extremely easy because I would just stand at a distance and attack while my tank took all the status effects and kept it busy. I seriously don't know who came up with the design for a malboro, but it doesn't look like anything I would ever come up with. Anyways, I got a figurine in the Sky Pirate's Den for defeating Carrot and everything ended up fine.
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Jan 19th, 2007 at 01:47:27 - Final Fantasy XII (PS2) |
So I kept playing and got a few more summons. I like the way how each summon represents a sign of the zodiac. Like the balance throned Exodus to the Floating crab..thing of Zeromus, most of these look exactly like the zodiac symbol. Also, when the summons raise what they call palings (a shield that nullifies physical or magical damage), it takes a lot of effort to try and hurt them because the summon usually does this at the brink of death. Besides this the way to get to most of these optional summons are so vague that I needed a guide to show me the way. Examples are activating springs in a certain order, helping a random wounded person, turning on/off water valves and talking to a completely random person out of the thousands there are. These things are what makes FFXII very lengthy.
Also, I found out that there is going to be a "sequel" to FFXII on the Nintendo DS. This excited me at first, but since I don't have a DS, it quickly made me sad. Oh well. After watching the ending which was nice...I guess. I really want to see what happens after though the tiny graphics of the DS might ruin the feel. Again...oh well. More later hopefully, FFXII calls again.
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Jan 12th, 2007 at 15:20:33 - Maple Story (PC) |
Okay well, after a patch that added more to the "wedding land" of Amoria, I decided to check it out again. I found a lot more quests and monsters which I decided to attempt with my level 42 Cleric. An added bonus was that they added a quest where you could get a random hair cut that would usually require real money. However, many of these hair cuts were extremely ugly, but I was blessed with the best haircut they had to offer(to me). Anyways, I went on my many accounts and got the free hair style and for the most part I was really happy.
I chose not to do this random haircut because I already bought a random hair cut and I got hair that I liked. Additionaly, my clothes were from cash shop (a birthday present from one of my high school friends) and I didn't want to ruin what I looked like it. I also decided to go on what we call a "suicide mission" where we would go to an incredibly high leveled place and try to survive till the end. These are fun because well..it's just fun to see what's coming up next. I decided to go to the gigantic fish boss called Pianus. In order to get to it, I needed to pass level 90 monsters which I passed due to my relatively close level, but once I got inside the battlefield, my HP and MP dropped to one and I tried fighting it, but eventually died in close to ten seconds.
Right now I'm power leveling to level 80 in order to do another "suicide mission" which requires a level 80 limit. I hope it goes well.
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Hatoshi's GameLogs |
Hatoshi has been with GameLog for 17 years, 10 months, and 14 days |
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Entries written to date: 13 |
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