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Mar 29th, 2018 at 01:26:01 - Prison Architect (PC) |
Today I continued working on the prison that was on fire. I was having trouble and took a long time to fix the problem. I noticed that even though it was several days in game and some exclamation marks and what seemed like angry starving people, it did not really matter. The prison still had a ton of money and it made no difference whether the prisoners killed themselves or harmed people. I could still go along with attempting to complete my tasks, even if they were wasteful or expensive.
Once I complete my tasks, the story would continue along as normal. The CEO gives me hints, not as much as before. Also, the prisoner's story moved forward as before. Although, I feel that perhaps if I killed someone relevant to the plot maybe the story might change. I am uncertain whether it is truly possible to fail in this game.
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Mar 28th, 2018 at 01:58:19 - Prison Architect (PC) |
This time I am working at another prison. It immediately starts off with everything on fire. I have to go hire firemen and have them try and subdue the fire. However, they can be injured and I can choose to be careful and send them back or out of harms way. I have control over their lives and can use them solely as a means to an end, going against Kant's ideals.
After that I have a lot more tasks compared to the last prison. I have to go get doctors and I have to repair the prison. However, the CEO explains to me I can speed up my process. From now on I can through the game quicker and make choices faster, they may not be right, but they will make the game progress.
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Mar 25th, 2018 at 20:13:04 - Prison Architect (PC) |
As the name implies you play as a prison architect. You are first asked by the CEO to build an execution room for a prisoner. During this time you are taught the basics of the game. How to build and where. Finally afterwards the CEO tells you, that you get to choose how this prison turns out. The prisoners and guards health and happiness are down to you.
After the building is complete you have to send the prisoner to the execution room where along the way you get to hear his story. It is somewhat graphic and the mood changes to a more solemn tone as you watch. The music seems to imply that his story is tragic and while it is wrong, he does not deserve death. Yet, the inmate can not live with himself and we are left to watch the outcome.
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Feb 12th, 2018 at 23:47:12 - Shadow Of Mordor (PC) |
Lots of killing and death. The whole scenery seems to encourage it. There were some nice distractions such as Gollum bringing us artifacts to help with Celebrimbor's memories, who was a legendary blacksmith and forged the rings of power. Gollum is hoping to get his ring back by helping with Celebrimbor's memories.
We also managed to save Hirgon's wife. Talion left them in their happiness in continue of his search of the Blackhand. Alas, I can not continue the main missions until I have killed more war chiefs, that apparently increase in power every time I die. I do find it amusing that they remember me and comment on how they've killed me before.
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Alyssa's GameLogs |
Alyssa has been with GameLog for 6 years, 10 months, and 7 days |
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Entries written to date: 9 |
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