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Feb 24th, 2007 at 02:27:45 - Soul Calibur III (PS2) |
The next hour I played 8vs 8 team-battles and my god was it a lot more fun. I cannot explain why but to me beating three people with one person (Raphael I own with him). I cannot describe what it is about eight vs. eight except that it is more skill than luck in it. By the second hours beginning, I was back in my game and that may have made this more fun because I began wining more often, which is always great.
It frustrates me a little that you do not receive damage while blocking. It seems illogical that a person could block a giant sword swing with a hand and remain alive, and not only that but undamaged, I feel that some damage even if greatly reduced would have made it more fun because than you would not need to stop a combo in the middle and hit the other persons legs. Talking of hitting legs I really enjoy how a sword in the face will just hurt you but poke someone in the leg and they begin jumping around on one leg for a little bit, I find it funny.
The combo system in the game again is extremely simple with no move being more than a few buttons pushed together and a direction, which is also, why new players can jump right in the game that said there are different combos that work better for different situations and it takes a very experienced player to figure it out.
Fighting on ice wow so fun. That was my reaction to one of the arenas, which was fully on ice and made people slide around as they fought often resulting in people failing off the side because they get pushed when someone hits them. This map was very entertaining because in it no one ever died and everyone simply fell off usually.
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Feb 24th, 2007 at 02:16:02 - Soul Calibur III (PS2) |
Soul caliber 3 is a very fun addicting game to play together.
I am typing up both reports on the game though I wrote them down separately earlier at my friends room in crown where we played the game. Game is simple you fight each other and you win or lose. This game is gore less likely so that the creators can capture a younger audience. This game unlike some of the new fighting games is not insanely difficult to master enough to begin enjoying it. Infect a good “button masher may beat a more experienced player once in a while. The fact that the game offers the choice of many characters makes it fun by creating many different battles and not only that but your hero is customizable as far as what weapons each person can use and the effects of those. I was less experienced than my friend was in soul caliber 3 but was very good in soul caliber 2. We played vs. constantly for about an hour and than I sat and wrote this up. I feel that this game was really just a tiny add-on to the previous one and it kind off annoyed me that some of the characters were not what I remembered them as. This whole thing seemed to be a good game all over due o the fact that it allowed me to exert violence without hurting anyone.
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Feb 9th, 2007 at 04:47:07 - Warcraft III -- Frozen Throne (PC) |
DotA DMAREM is the custom map I played again. (game log 2 for assignment)
Why do I play DotA? This time I am actually wondering this. DotA has no rules about behavior that must be followed. The problems in the game are often leavers, people who do not stay in the game and leave for their own reasons in mid game thus ruining the game for everyone. This has happened to me in the previous game. Lamers are the assholes that act like little kids cuss and talk excessively much shit; they are very annoying and sadly, other than banning them when one is found nothing can be done. The previous game I played had a lamer. Noobs are also a problem that is somewhat unavoidable. When a person comes in and dies repeatedly completely giving the other team the game it is annoying. It also ruins game play for the more experienced players. There are often special games for noobs only, which are also sadly ruined by more experienced players who come and annihilate everyone. Next problem that may arise is an “AFKer”. He is a person that simply leaves the computer for an undetermined period of time that is long, going to the bathroom is ok, while going out to dinner is usually not. This is actually sometimes worse than the leaver is because you do not get extra gold income nor can you use his items. A good sportsmanship rule is to let people share control of your hero so that they can use your items while you are away and your hero. All of the above are very common problems that often ruin a game completely for me. Luckily, I am an optimist and I understand that from a design perspective it is impossible to do anything.
Many of these problems are existant in all online gamings and i just wish that gamers would follow sportsmanship rules more often and not leav/afk/feed(die giving other team exp and gold) on purpose or too many times.
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Feb 9th, 2007 at 02:30:47 - Warcraft III -- Frozen Throne (PC) |
DotA DMAREM is the custom map I played again. (game log 1 for asingment)
Why do I play DotA? I have games with better graphics and a plotline. I have other warcraft3 maps that I like a lot and yet I play DotA repeatedly. The only motivation I have is to become better at the game as far as I see and obviously have my team win. I cannot imagine what went through the minds of the creators of this map which is a game in itself and even has it’s own gaming league separate from the warcraft3 one. I play because it immerses me in the magic circle amazingly well. I do not notice the passage of time at all while I am within a game. It has an objective of destroying the enemy team’s base or since this is death match kill 36 enemy heroes. It seems to give you somewhat of a Team vs. team battle that you are a participant in, you affect the outcome directly. If you die, either many times your team will lose or the other team will get a lot of money and experience and therefore beat your team. If you kill a lot, you will be stronger and will be able to help your team win. This is somewhat a concept of war, on the one hand you must do all you can to aid your team in killing the opponent and on the other hand you must not waste your live in vain. This is apparent especially in DM where dying means that you may get a new hero that is spell caster when you have a tank strategy on you. In DM, dying is that much worse.
I lost the game and we were losing for about 15 minutes when I got techies a hero that sets defensive mines that hurt and mines that stun. My hero managed to hold them off and kill many of them directly and indirectly but in the end their final assault broke through my mines and my team was annihilated and we lost. This makes me want to play it again. I want to prove that I can do better and win next game with my team. This game has the ability to make a player wish to play again no matter what, you win you want to go ahead and win again showing those noobs who are worse than you how this game is played you lose you want to prove that you are not a noob to yourself and thus play again.
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alon has been with GameLog for 17 years, 10 months, and 12 days |
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