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    Jan 12th, 2007 at 18:49:34     -    Pikmin (GC)

    To start off, this game involves a bit of text so that you can get use to what the controls and story line are. I would say its just about the right amount of cut scenes and text with out going overboard and making you impatient. I like that the controls are explained with an actual picture of the controller, and different controls where often repeated to me in the beginning levels. As far as the characters and story go, the Pikmin and "Olmar?" are obviously made to look cute as they are ant sized in what seems to be earth ( the cardboard boxes and other trash in the game). I think it does seem a little odd that in reality the character you play is in some ways enslaving the Pikmin who he views as vegetables ( i.e. not like him) to collect all of the parts of his ship. But they seem to worship him in some way, so the story line might end with him helping them, who knows. But, in general this game is typical Nintendo cartoon-like aesthetically pleasing graphics.

    The controls are easy to learn, and quickly taught to you so that you can command the Pikmin around. Correct me if Imo wrong, but the idea of the character you play actually controlling other characters to battle/work seems like an idea that had not been explored in Nintendo games prior . The only problem i have with the controls is the view angle controls you can only change once you move to face the way you would like to view using the R & L buttons while both analogs are used to move Pikmin. It is also difficult to explore when you have no map or idea of where to go in a large area and you are very small, but this is challenging and in the end is enjoyable.

    I enjoy the time limit on the days which makes you feel a little rushed when searching for ship parts/enemies/pikmin pellets . As well as the daily report at dusk where you review what you've gained, Pikmin lost and gained etc. Due to the multiple landing sites, i backtracked because i thought i could get the last part in the landing site, but in-fact couldn't due to my lack of yellow Pikmin - and kinda ended up wasting, well not wasting a day of time, but beefing up my Pikmin numbers instead of finding parts or fighting - aka this game is emergent in that sense, but you are following a set track of what needs to get done in order to get to the next part of the game.

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