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    Nov 8th, 2018 at 11:24:21     -    Four Last Things (PC)

    After playing through all of Four Last Things, I have noticed almost all of the comedic elements the game has to offer. Each of the 7 deadly sins the player must commit is done in a sarcastic and playful manner. While the jokes are relevant to the overall style of the game, the game deals with potentially serious subjects. Some people may feel that the game is presenting the serious topic of sinning in an overly nonchalant and mocking way. It is also interesting to note that the player does not have a choice to complete these sins or not, and often times the sin is done completely on accident.

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    Nov 7th, 2018 at 20:39:27     -    Four Last Things (PC)

    After playing through more of Four Last Days, I have seen countless religious references. Even the title of the game is connected to Catholicism, referring to the four last stages of life: death, judgment, heaven, and hell. The very first scene in the game also has God as a character and depicts Adam & Eve in the garden of Eden. The main objective of the game is to commit all 7 deadly sins. The player was given this assignment by Bishops in the church. Any reference to religion, specifically Catholicism, seems to be done only in a mocking manner. Even though many of the religious references are extremely outdated, some individuals may still find them offensive.

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    Nov 7th, 2018 at 00:35:15     -    Four Last Things (PC)

    After my first play session of Four Last Things, I can already start to see the ethical issues that arise in this game. At the beginning of the game, the player is told by bishops to commit all 7 deadly sins. Therefore, in order to progress the game, the player must act unethically. Whenever the game gives the option for a player to do something, the player is more likely to choose a sinful action. The game does not give the player any incentive to act ethically.

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    Sep 27th, 2018 at 23:41:08     -    1979 Revolution: Black Friday (PC)

    After my final play session of 1979: Revolution, I no longer think that the game is entirely one-sided. While the game seems to focus only on the people planning the revolution, there are two different sides within the revolutionaries. There are some characters in the game that want a peaceful revolution while others want to take over the government by force. The player can choose which side they want to be on by agreeing with certain people in conversation. Based upon which side of the revolution the player chooses, the player will gain more knowledge of the viewpoint of that specific side. Because the game displays real-world historical facts that the player finds in the game world, the player could find more facts that support one side of the revolutionaries. If the game is trying to remain historically accurate, they should show all of the facts to the player. For players who don't know anything about the 1979 Iranian revolution, they could have an altered viewpoint.

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