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Nov 4th, 2018 at 14:33:47 - Nier: Automata (PS4) |
Sunday November 4, 2018. "We're soldiers. We take pride in our service." But 2B doesn't want to leave 9S behind, even if his situation seems irreparable. Although 2B is an android, she does seem to have feelings. Doesn't she? What is this? Compassion? What we should all have for each other? Correct? But 2B does leave 9S. After 2B climbs into the flying machine that comes to pick her up she really aims to kill, kill, kill that huge boss that hurt 9S so badly. His eyes are bright red again. "It talks? I didn't know the machines had that kind of intelligence," comments 2B about the huge boss. 2B had to remove the machine's arm and fight against the machine with its own arm. She eventually hit the huge boss on its eye. When 2B falls, 9S with his only arm and sole leg reappear to comfort her. "The black box. It's ready," says 9S holding it, after three additional huge bosses have appeared. Things couldn't get worse, it appears. 2B holds her own black box. "It's an honor to fight with you," says 9S. "The honor was mine," replies 2B. As they they bring each other's small black box together, they destroy themselves? 9S uploaded 2B's data and she thanks him for it; they're in complete, fine shape in this scene. YoRHa for the glory of mankind. Androids in the year A.D. 5012. Then a voice explains the story that more or less says this. "In the year in which the glorious history of humanity came to an abrupt end. When the world was invaded by aliens from beyond the stars. The aliens released a new kind of weapon, machine life forms that annihilated human civilization. The handful of survivors that remained left the Earth, seeking refuge on the moon. 5204 A.D. Humanity launched its counterattack, deploying an army of androids from a network of orbiting bases. But after more than a dozen large scale descents upon the enemy we still haven't managed to repel the invaders. That is why you, the YoRHa forces exist. To break this once and for all. You are our ultimate weapon. You must put an end to this war." So the androids reply "understood Sir." And the voice wishes them "good hunting." "Glory to man kind," say the androids with much respect, fidelity, devotion. Impressive phrase. "Glory to mankind," responds the voice.
The player is able to adjust his android, brightness and what have you. "Go ahead and adjust your voice so you can hear me." This game really involves the player, to take care of the settings. "If things go wrong, you may have to sacrifice yourself in order to complete the operation," is what more or less says the objective voice in a very calm, friendly tone. So yes, go ahead and kill yourself as long as the operation is a success. And after the setting we are able to see 2B's eyes as she gets up. The scene is very black and white. Maybe the androids see in black and white? Additionally, if you play online, like on Dark Souls with the blood stains, you can get information from other androids who have committed suicide, you can get the android, the pieces that are left of it, more or less that. The simple robots in the game look like the cell phone "Androids"' hmmm.
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Nov 3rd, 2018 at 20:43:01 - Nier: Automata (PS4) |
Saturday night, November 3, 2018.
Those like fire balls are constant for 2B, but she beats them all. The music starts getting some soft chanting in the background, which adds interest to the music. The game's control is intuitive, agile, fast. I like the polite language of the conversation between the scanner and 2B. "Emotions are prohibited. And another thing. Stop calling me Ma'am, it's unnecessary." Wow, she's cold. Stoicism isn't new, the Romans practiced it quite well. Maps in this game are creative, not linear boring. The scanner and 2B refer to humans as far away creatures. Did they move to the moon, the humans? Camera changes well in the game too; preventing monotony. Shooting is fine but almost harmless, so 2B has to get closer to cause damage with her sword. It's a different games. It's a third person camera. It's nice to view. 2B seems invincible with her swords, knocking down all those robots. Awesome, 2B can even keep herself in the air for a moment while fighting; plus she hits and shoots simultaneously. 2B surveys the entire factory but can't find anything resembling their target, she says. Eventually I don't hear any music in the game. 2B surprised to see a bird. They still have plants on Earth. The character's movement is attractive, moves well, frontwards, backwards. "I wouldn't bet on that;" 2B has no intuition, she's not human, but her guesses are quite ready-witted. Those machines look mean; and the music returns. What an impressive boss she encounters, that out of a machine transforms into this giant robot; you can hardly see its face because it's huge. A face with red eyes; couldn't be more machinelike. Just when it's about to hit me, I can hit it back. Fortunately, 2B's partner 9S shows up to help her out. Since 9S flies he can "provide support." "Proposal. Evade." I like the style of those phrases. The singing within the music intensifies as the battle gets harder against that enormous boss. A few missiles and the huge boss is defeated, his red eyes turn off. But 9S also loses his flying artifact. Just when 2B climbs on the huge defeated boss, searching for 9S, that huge boss revives. When 2B finally finds 9S he's in critical condition. And more robots to fight against; 2B does a good job.
This entry has been edited 12 times. It was last edited on Nov 4th, 2018 at 14:36:11.
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Nov 3rd, 2018 at 03:47:25 - Nier: Automata (PS4) |
Friday night November 2, 2018. Nier: Automata is a solid action game with a fun platforming and excellent feedback in combat. I like the script. The story is excellent. It's a very long game but I'm only playing the beginning. Can't play the game in extreme difficulty because the game would be practically impossible to pass. So "difficult" level should be enough. "Everything that lives is designed to end", great line by the way. Subtitles are very small, in case the player would need/want to see another language. I totally enjoy the sensation of flying a spaceship. The music is very good, particularly with headphones of course. Nice attack, shooting looks nice on the screen. Of course I've always like these spaceships that transform into action figures with their sword and all, impressive. Such an exciting beginning is pleasantly unexpected. It's fun to upgrade your level quite easily. The game has lots of life. Shooting plus attacking and destroying employing the sword is fun. The female protagonist is presented like a very interesting person/character, like Samus in Metroid, kind of sort of. A small flying robot as a companion is more than welcome. The game has speed. "Enemy destroyed." When the protagonist destroys that big simple looking chubby robot "Not quite," the protagonist's response in her lovely voice. LOL. She runs very fast in those high heels; video game logic. She did beat that spinning sword artifact. What's her name anyways? (2B) Then she meets this other guy. Both dressed in black. "The" color I suppose. The question is, how do they see with those masks across their eyes? Also enjoyed changing weapons. Great double jumps 2B is able to do, but then again, she's not human. Permanent music is pleasant, entertaining, exciting, repetitive also.
This entry has been edited 7 times. It was last edited on Nov 4th, 2018 at 14:34:50.
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Sep 26th, 2018 at 03:13:41 - Hitman (PS4) |
Wednesday September 26, 2018. Despite it being a game about contract killing it is rather humorous. Mainly thanks to the manager character who also serves as the narrator. The hints which she provides turns the game into somewhat of a comedy. The targets that you eliminate are often for greater good. Agent 47 has a constant pattern of behavior of placing his victims inside boxes or closets after he has taken from them what he needs. Agent 47 also instead of using a gun, simply throws the Okinawan Tonfa at his target to bring him down and wear his victim's clothes for as long as he needs them. A military uniform for instance. And changes into another military uniform, this time with a red beret after knocking down his victim with his Okinawan Tonfa. Again, this is a point the game clearly makes, people only notice the uniform, not the person. Even when being turned away by guards simply by picking a suitable uniform players can bypass most forms of security.
This entry has been edited 4 times. It was last edited on Sep 27th, 2018 at 14:44:38.
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