Please sign in or sign up!
Login:
Pass:  
  • Forget your password?
  • Want to sign up?
  •       ...blogs for gamers

    Find a GameLog
    ... by game ... by platform
     
    advanced search  advanced search ]
    HOME GAMES LOGS MEMBERS     ABOUT HELP
     
    Recent Entries

    Aug 28th, 2018 at 18:27:48     -    Little Nightmares (PS4)

    Is it possible that "Little Nightmares" is a trip to your inner self; to that tunnel that most of us could have inside? Beauty is important for a geisha; when geishas get old, they could feel jealous of youth's looks. Broken mirrors are usually seen as bad luck. Six is a tiny creature in comparison to the rest of the world; items and the large man. So small that Six has to use a chair to climb on and be able to open the door. The dim light and tiny size of the avatar adds to the nightmare experience. Could it be like feeling small against the world? The scenario is a place that could be nice but is like a nightmare; the toy train for instance and the babies sleeping in the cribs with apparently no one to look after them. The electricity on the door, the leeches, the man with the long arms are all horror elements. First there's an atmosphere like going through a prison, like a ship, restaurant; all this confusion/terror contributes to the nightmare ambient. I find it challenging to be solving puzzles, like the one of fetching the key from the jar on top of the table, running away from the leech that accompanied the key. And finally opening the door with the key; the sense of accomplishment that obtaining keys and opening doors provides. A creature coming out of the water trying to grab Six is more than a nightmare, of course. Rats and many of them contribute to the disturbances that make part of this game but to end up trapped in a cage manipulated by unknown hands in an uncertain destiny is the worst part. Possibly, cruelty towards children is one of the greatest nightmares. Is Six meant to be the geisha's successor? Perhaps Six represents the future in this story and the geisha could possibly be jealous of Six's future due to her youth. So many shoes stacked together almost in a sea, makes you wonder if there's a genocide going on. And if so, for what purpose? Would it be ethical to commit a genocide whatever the cause may be? Six seems to be escalating through a floating concentration camp or restaurant managed by the geisha or big boss in this game. And Six seems to be willing to do everything that she has to do to get out of there, even if that represents tarnishing her soul on the way up/out.

    This entry has been edited 14 times. It was last edited on Aug 30th, 2018 at 19:31:14.

    add a comment Add comment  -  read this GameLog read

    next   More Recent Entries
     
    GameLogs
    U1's GameLogs
    U1 has been with GameLog for 6 years, 2 months, and 26 days
    RSS Feed
    view feed xml
    Entries written to date: 9
      Game Status / Read GameLog
    1Hitman (PS4)Playing
    2Little Nightmares (PS4)Playing
    3Nier: Automata (PS4)Playing

     home

    games - logs - members - about - help - recent updates

    Copyright 2004-2014