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    Sep 26th, 2018 at 00:35:47     -    Little Nightmares (PS4)

    Today is a lot more of the same. Yet the game still makes me want to play it more and more. The incredibly creepy tone of the game, the direct straighforward narrative. Still not very much in the way of instruction, the game leaves it up to the player to figure out what is happening, what to do and how to do it. They added a new mechanic of the girl getting hungry and i think this is one of the points where ethics can be involved in the game. The girl needs to eat and becomes more and more ravenous throughout the game. I'm thinking she'll add more and more to her diet, possibly at some point eating the little gnomes that are trying to help you out. But would it be better to starve her or let her murder and feast?

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    Sep 24th, 2018 at 14:35:08     -    Little Nightmares (PS4)

    I didn't know what to expect from Little Nightmares. At first you are pretty clueless to any sort of story or anything, all you know is that its dark, you have a lighter to help you see, and theres some puzzles to get through. The game is pretty fun to play and the puzzles are fun to solve.
    You feel very alone at first and the game doesn't tell you anything about controls, so it adds to the feeling of "What is even happening" that invokes interest in the player. Looking forward to more of the game.

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    Aug 30th, 2018 at 15:34:17     -    Nier Automata (PS4)

    Play session 3: I'm getting better at this game i feel like. Taking a lot less damage and hitting perfect dodges more and more and flowing attacks in after and finishers. Maybe its easy cause its the beginning of the game? Maybe not. Who knows. There is an android resistance camp on earth that we went down to help. They are not the same kind of combat model androids that 2B and S9 are. They are more like civilian androids. We went to help the camp and upgrade some gear and such and we got a quest from the leader to go out into the desert to kill some machines. Some of the machines are docile and not moving so should i feel bad killing them if they pose no threat to me? Other machines are aggressive and attack androids. But we came across one machine that was scared of us. It ran away saying, "run, scared, androids, help" and we followed it leaving destruction in our wake, mindless killing of the aggressive and docile machines, and the machine lead us to a pit filled with other machines like it. One was saying, "Child, child, child.." and rocking a crib back and forth, others were mimicking humans having sex, is what it looked like to me. Then one that was doing neither of these things set them off and we killed more and more of them. It's just mindless, do they have feelings? I'm not quite sure how to feel about what i stumbled across. Until, they banded together and "gave birth" and created a humanoid kind of machine/figure. I don't really know what to call it. But it was smart and and was learning from the combat and progressing and countering the attacks until we killed it. And then out of its corpse it gave birth to another humanoid thing just like it. Why? What is it? It can almost be compared to society and how our technology is quickly advancing and maybe someday like in Nier, will technology take over us? Theres more examples than just Nier. Theres all sorts of movies like The Terminator, Wall-E, or games like Detroit: Become Human where there is the possibility of Androids taking over Humanity.

    This entry has been edited 2 times. It was last edited on Aug 30th, 2018 at 15:36:44.

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    Aug 30th, 2018 at 14:12:26     -    Nier Automata (PS4)

    Picked the game back up this morning and got through the first mission after a second try today. I'm liking the punishing mechanics so far minus all of the bullets that are constantly flying everywhere and cause bullshit damage.
    Got some direction for the story. Our two main characters S9 and B2 are what seem to be military androids trying to rid the earth of the aliens that invaded and brought these living machine monsters that caused the extinction of humanity.
    With some direction of story we can now apply the class to the game. Which side do you take? The androids and humanity or the alien machines? I don't think that i am quite far enough to really assess which side i should take or what is ethical. Is the destruction of humanity in search of a home ethical? Is the destruction of the alien machines searching for a home ethical? Do the robots have emotions that i can attach to? We don't quite know yet.

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