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Feb 23rd, 2007 at 01:40:07 - Goldeneye 007 (N64) |
Anyways I have been playing the bunker and st. petersberg. Both very hard in my opinion. Killing the enemies can get very frustating. If there are two enemies, one behind the other and your shooting the enemy upfront, he takes all the bullets and slowly gets to the floor as the guy behind him hurts me with his bullets. That was just something small that I noticed in the gameplay that was hard to get used to. Design elements were alright, they have been looking similar towards the design in the movie. The conflict taht the game creates is that yoru this secret agent that needs to accomplish all these tasks or else you fail the mission completely. One task failed is like failing all the tasks. To be honest, the only thing that kept me interested in this game is the music. I felt that the music score in this game was very well done. I loved hearing the different pieces in every level. I would choose the change the integrity of the enemies. They really didn't show much. I felt that the story was good, it was just the guys that are shooting at you was the big issue I would have. I would try to make their routines differently and their whole outlook on when they die. It was challenging due to the fact that there were a lot of enemies rushing towards you. That was the main idea I was going to use and when playing this game, I realized that it would be more challenging to the player if I were to put this in my game. The game does progress in complezity during the gameplay. As you get further, the tasks do get a little more complex and noticed that the enemies took more damage. The reward structure is not much. All what happens is that the story progresses. The player does not really get gun upgrades. The experience did flow but at times it was frustrating. As with social interaction, I did not play anybody else. I do remember having tournament playing multiplayer when I was younger. Playing multiplayer with people the same skill as you, the games get very competitive. Cut scenes were very average, nothing too spectacular. Overall one of my all time favorites and I did have a lot of fun times with this game!
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Feb 22nd, 2007 at 21:50:57 - Goldeneye 007 (N64) |
Goldeneye is an awesome game. I remember becoming obsessed with this game back in the day! I started to play the single player mode as a agent because I wanted to actually play and get through the game instead of become challenged in a certain level. The characters that are in the game are the basic characters that are introduced in the James Bond Movie. The appearance of the characters were alright, I remember the graphics being awesome when the game came out. The story of the game is the basic story of the movie. It starts out in the USSR all the way through Cuba. The storyline is bond being double crossed by his formal comrade in order to activate a satellite. Anyways it was great gameplay. I remember that the game allows for the player to aim automatically. I found that convenient when I was rushing through the level killing the enemies without a problem. I didn't get stuck until I got on the surface2 map in Servernaya. It was a huge challenge to me because the level was so big and was so hard to see because the lighting was difficult to see. I found myself running around in the snow at the same places. I had to go to some random little house to kill this guy in order to get a key that will open a door in the communications tower. Situations like that make it somewhat annyoing especially if you are impatient. Anyways back to gameplay!
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Feb 9th, 2007 at 15:16:58 - Call Of Duty 3 (PS3) |
The website would not let me update so this is my continuation to the 2nd entery...So overall, very well developed game. Also this game is very fun to play multiplayer online. I would definetly recommend it. Whoops, I just realize it says that I played this game on PS3, but I didn't. I actually played it on my 360 and do not know why it says I did.
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Feb 9th, 2007 at 15:10:19 - Call Of Duty 3 (PS3) |
So I continued playing COD3 and my gameplay experience got so much better. I started another mission in france. The part that I thought was the best where you were able to drive the jeep with two other frenchmen. You had some what of a complex course to drive through, luckly the star helped showed where to go. There were ofcourse challenges while driving in the jeep. It was possible for the player to get shot, or take damage while driving. If you went the wrong way, there was a chance your jeep can get blown up. I realized this game demonstrated great cinematic experience with the mini cut scenes. Something that the game does to keep the player interested is the different jobs you are able to fulfill. For example driving a tank or driving a jeep. I heard that sometime you are able to fly to its quite awesome how you are able to do these different abilities. This did give me a few ideas for my game- A challenge is the amount of enemies that are out there to kill you. I wanted to bring this towards my game to create further challenege. My experience while playing this game did grow in a good way. When I started, I ended up dying a lot but later on when I was able to drive the jeep, I did have more interest to become engaged for this game. I was very proud of myself when I actually stayed alive. When I did stay alive, I was able to appreciate the goal of exceling further in the game. With the social interactions, like I said in the entry before, they were able to talk to you while gameplay and help/guide you through the course. Cutscenes were very exciting. They give a more feel of what your character sees. If a gernade explodes next to you, you hit the ground and the screen will go kind of grey with a sound as if your ears were blown out. In some of the scenes, you are able to move around and look around as the scene is going on.
This entry has been edited 1 time. It was last edited on Feb 9th, 2007 at 15:14:28.
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LeeDawg55 has been with GameLog for 17 years, 10 months, and 12 days |
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