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Feb 20th, 2019 at 19:32:50 - Tempest (Arcade) |
I played the game for several sessions using a unique spinning knob to revolve the firing mechanism around the wire frame top down tunnel which was the main interface.
I actually found swift movement, spinning the dial actually worked well, and wondered if this was indeed a replication of the original arcade interface. On searching this appears to be the case.
It felt very much a game of physical dexterity with a heavy unique knob and was refreshing to get a sense of game designed, almost in a physical way, like a pinball machine.
Eventually I managed to progress through several levels.
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kedwards has been with GameLog for 5 years, 9 months, and 1 day |
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