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Jan 10th, 2007 at 00:01:03 - Wii Sports (Wii) |
Wii Sports: I was not too carried away by creating a character, but it became interesting to create a geisha that had the shape of eyes, lips, hair, etc of my choice. I became immediately drawn to the game when my cousin and sister developed their characters since I was able to observe their playfulness and sparks of creativity.
The first game we played was a tennis match, which can be played up to four players. I have played some tennis during high school, and playing this game felt like a deja vu experience. When I held the Wii controller in my hand, I had to decide quickly on the motion of my swing such as a backhand or forehand, which made it feel somewhat as an actual experience. While a tennis match truly depends on the skills and level of experience, the Wii game allows game players to learn the rules of the game such as the positions after a serve. The characters automatically move to the position needed to play the game. For instance, after the serve, the server remains at the end of the court moving side to side. After playing this game, I felt more encouraged to go out and play an actual tennis game, especially after having refreshed my memory of how it feels to decide the type of swing and to win a match. I must warn anyone interested in playing this game should be prepared for unexpected behavior of competitiveness.
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Jan 10th, 2007 at 00:00:31 - Wii Sports (Wii) |
Wii Sports: I was not too carried away by creating a character, but it became interesting to create a geisha that had the shape of eyes, lips, hair, etc of my choice. I became immediately drawn to the game when my cousin and sister developed their characters since I was able to observe their playfulness and sparks of creativity.
The first game we played was a tennis match, which can be played up to four players. I have played some tennis during high school, and playing this game felt like a deja vu experience. When I held the Wii controller in my hand, I had to decide quickly on the motion of my swing such as a backhand or forehand, which made it feel somewhat as an actual experience. While a tennis match truly depends on the skills and level of experience, the Wii game allows game players to learn the rules of the game such as the positions after a serve. The characters automatically move to the position needed to play the game. For instance, after the serve, the server remains at the end of the court moving side to side. After playing this game, I felt more encouraged to go out and play an actual tennis game, especially after having refreshed my memory of how it feels to decide the type of swing and to win a match. I must warn anyone interested in playing this game should be prepared for unexpected behavior of competitiveness.
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jnguyene has been with GameLog for 17 years, 10 months, and 13 days |
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