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Jan 31st, 2007 at 14:41:51 - Super Smash Brothers (N64) |
The second go around went much better than that of the first. This time I chose Link as my character. I chose the same difficulty as the first go around, hard. I found that one of the most difficult battles I had was against the character that I played as because they attempted many of the same moves as me. I had a little better experience this time because of my character choice. It was interesting to see how big of a difference character selection had in my gameplay. Unlike with Fox I spent no time learning the moves because I already had experience with Link. The game moved along a little more quickly with Link. I found myself using many of his 'A' moves a great deal more than I did with Fox. I ended up exhausting my lives playing Metal Mario, one of the games characters that I have had difficulty with in the past.
The levels in this game are very well set up. No two are quite the same and it makes the gameplay more challanging as you progress through the stages by putting more obstacles in the way and taking away land that you can stand on. On the level vs. Donkey Kong I found myself utilizing the bucket underneath the stage many times to bring myself back on the playing field.
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Jan 31st, 2007 at 05:42:48 - Super Smash Brothers (N64) |
This game has always been fun. I rarely ever play the game in the single player mode. This time I chose Fox as my character. I never play with Fox and am not well accustomed to all of his moves. I played it on hard, something I would not likely do because Iam not too great at this game. The first level against Link was quite easy and I used it to get better with my specials. As the game progressed I found myself lacking the skills in order to win many of the matches. I in fact got lucky many times. One of those times was when the one kirby from the team of kirby's got a hammer and would have clearly taken one of my lives ended up somehow eliminating himself along with two other kirby's. I kept on playing and losing lives too quickly. The match vs donkey kong ended up taking two of my lives and left me with one left. I had been playing but I found myself unable to get the control over Fox that I needed. My controller 'A' button was sticking and gave me a great disadvantage throughout the campaign. I ended up losing my last life to Samus where I fell in the lava. I will try again, next time with a different character.
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Jan 19th, 2007 at 12:47:24 - Goldeneye 007 (N64) |
My second go aroung was much harder. I have moved from a level that was in a building to fighting in the jungle. This called for a different kind of gameplay. I no longer needed to be as quiet, but I did need to learn how to hide myself a little bit better. I attempted this level three times. Once I learned where all the drone guns were I was pretty set. The computer players have gotten much more challenging. It is worth it to take the level slow at first to learn the map and how the ememies will try to fight. Unlike the beggining of the campaign I feel a greater deal of accomplishment once I had beat the further levels.
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Jan 18th, 2007 at 22:11:49 - Goldeneye 007 (N64) |
This is a great game. It always challenges me. When I played for this assignment I was able to complete only two levels. I continued on a campaign that I had began at the beginning of the year. The gameplay is tough and is at times a little frustrating. On the flip side the levels are pretty quick, which helps to ease this feeling. By the time I was done playing each level I felt like I had really learned the map and could do it many more times. The second mission that I played was of great difficulty. I need to learn how to use throwing knives better , and overall I need to learn how to become more stealthy.
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GraugyFi's GameLogs |
GraugyFi has been with GameLog for 17 years, 10 months, and 11 days |
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Entries written to date: 12 |
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