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Feb 23rd, 2007 at 14:39:46 - Shadow of the Colossus (PS2) |
For my second session of grand theft auto i decided to start doing missions for my bosses. The first couple missions were very easy and only involved picking someone up and dropping them off at their destination, or driving to a destination and shooting someone. After a few missions they started to get more difficult. On some i had to save someone who was in a building guarded by many guards. These missions took me a while because i would get impatient and then get careless and not see someone who then shoots and kills me. After a couple tries i would memorize where all the guys were hiding and i would breeze through the mission. My favorite mission was when i got to fly to my destination because i had been trying to fly one of the planes but i could never get into the airport so when the airport opened for me to complete the mission i was very happy. The plane made it so much easier to get from island to island.
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Feb 23rd, 2007 at 14:28:27 - Shadow of the Colossus (PS2) |
My first session playing Grand Theft Auto: San Andreas was very fun. I enjoy playing this game a lot because there is a variety of thing to do in the game besides following the story line and completing missions. When i started playing i just drove around in various cars and played around with different weapons. Then i decided to see how many stars i could get on my wanted level. Once i got to the maximum limit, 6 stars, the army came after me. I managed to steal a tank and drive around the city for a while. Then i used the wanted level cheat to get rid of all my stars. Once i did this i began doing vigilante missions in order to make money for later in the game. This money turns out to be very useful when i want to buy property because i can use it to save the game and store vehicles when i do not want to use them.
If i could change anything about this game i wouldnt. I would leave the game the way it is because i think it is great. All the things i would have changed about the old grand theft auto(able to swim, and more weapons) were changed when this version was made.
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Feb 14th, 2007 at 00:59:11 - Splinter Cell: Pandora Tomorrow (PS2) |
My second time playing splinter cell went a lot better than the first. I had all the controls down so i got right into the game. This time I played with my roomate. On the two person level the game goes to a split screen and the both of you need to figure out a way to get oast each mission. When we started to play we could not find out how to get by the first level. We both had to go to either side of a huge cargo room and flip a switch at the same time. We were only able to find one of the switches at first and it took almost a whole hour to find the other switch. Finally we both went to the other side and walked around until we found it. By this time we were so sick of playing we bith just stopped playing for a while.
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Feb 14th, 2007 at 00:46:08 - Splinter Cell: Pandora Tomorrow (PS2) |
Ever since the first splinter cell came out i have been a big fan of the game. At first is was hard to get used to the controls becasue there is so much you have to remember. There are multiple types of goggles that need to be used in the game and there are different buttons for each. Also when you kill someone you have to hide the body so that other characters dont see it and know you are there. All of this makes the game very slow paced. It takes a long time to get through each level so playing the game requires a time commitment.
My first session playing this game i started a new game and played by myself. It took a while to figure everything out but it came back to me quickly. What i love the most about this game is that it is like a puzzle. There is a certain way of getting through each level which makes it very fun. You cant just rush through every level. You have to pace yourself and think through every decision before acting on it or else you will pay the consequences of losing the level and starting over or losing a significant amount of life.
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Ben Ferg's GameLogs |
Ben Ferg has been with GameLog for 17 years, 10 months, and 13 days |
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Entries written to date: 13 |
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