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    Feb 23rd, 2007 at 08:45:52     -    Kirby's Adventure (NES)

    So after my second round of playing Kirby's Adventure, I still have most of the same conclusions as last time. There are still no other main characters and the level design seems to be pretty constant. Though, in this second area, I notice the dungeons have more doors spread around them.
    The boss fights for the dungeons are still pretty simple though I suppose Kirby can't really do much else besides copy techniques and spit things at enemies. I didn't get all the way through the second level so I don't know what the boss is yet but I'm probably fairly close.
    I bet had I played this game years and years ago when I was younger, I probably would have found it more difficult but I think being older and being able to figure out the puzzles easily kind of takes away from the fun I could be having.

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    Feb 23rd, 2007 at 07:41:06     -    Kirby's Adventure (NES)

    So I decided to play Kirby's Adventure for this GameLog. It's a pretty sweet game so far. The beginning was kinda easy even though I kept forgetting to use the A button for jumping and instead kept using the directional pad. I was a little surprised at first because the game just threw me in a level without telling me any story or what I was supposed to be doing. As I got nearer to the first boss, I kept dying a whole bunch. I'm not sure if it was from my lack of Kirby skills or the late hour but whatever.
    When I got to the boss (that big tree) I totally didn't know it was the boss because the room above it had a little star. I have to go back and unlock that eventually because it looks shiny.
    I love Kirby's facial expressions when he gets hit by something or when another event happens. As far as I know, there aren't many other games that have that feature. So far there aren't really any other notable characters.
    The game reminded me of Mario Party a little because of the way the levels were designed. Or at least the homeworld type levels because there were little doors and you had to complete those levels before moving onto the next area.
    The enemies were pretty repetitive after the first dungeon/area. I noticed a few new ones would get added in every so often but for the most part they were all little birds and those beam whip guys.

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    Feb 9th, 2007 at 14:07:14     -    Final Fantasy IX (PS)

    Continuing on with my game after beating Black Waltz No. 1 and his little seal friend my party got to rest in a nearby village. While in this village you learn a lot more about the plot and there are a few new things left unexplained like the black mage puppets and the reason why the queen is making them. The boss fight for this level is Black Waltz No. 2 and it took me a couple times to defeat him. Mainly because Vivi and the rest didn't have the skills they apparently should have had (I consulted a guide after getting owned a few times) at that point. The fact that he wouldn't harm Garnet at all was very beneficial since he got angry every time Vivi cast Fire on him...
    A rest at the inn and a short cut scene later you're ready to fight the last Black Waltz. I forget if this one was easy or not because it was really late. I may have died once but this guy was pretty easy even though I still didn't have the right skills. His lightning attacks in the cut scene were pretty badass though...
    I thought it was kind of funny that the designers threw in a high speed flying craft chase with you and Black Waltz No. 3. You know who I already don't like? Those two little jester looking guys working for the queen. They're obnoxious.

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    Feb 9th, 2007 at 07:09:34     -    Final Fantasy IX (PS)

    So I finally was able to pick up a copy of Final Fantasy IX a while back. My first experience with this game was years and years ago when I rented it a few weeks in a row. I didn't get very far but I had always wanted to beat it.
    The game begins and within the first five minutes there is a battle. It was pretty easy but it was supposed to be since it was a little intro to the battle system. You play mainly as a monkey boy, Zidane, who is traveling with a theatre troupe who is going to abduct the beautiful princess Garnet. After the intro scenes and battle, the point of view switches to a small black mage named Vivi. You have to wander around town and talk to a bunch of people and get to the theatre where the play is showing. I thought it was pretty cool that the point of view switched so soon after the beginning of the game. I had completely forgotten about the shifts but I think they're cool because you get to learn about the town and some more about the plot. The point of view shifts back to Zidane and you get to run around and do a mock battle with one of your shipmates. It is a fun little game but it is hard to get all the nobles to like you. I was sad that I could never get above 50-something. The point of view shifts once more when the Queen finds out her daughter has been "abducted" and you play as a knight in the queen's guard.
    Basically, after a few scenes of searching and fighting and cut scenes and flying and crashing, you get to run around the first level, a cursed forest. Just like the beginning of the game a (kind of) large battle with some plant thing starts off this level and sets the stage for the remainder. I remember when I first played this game years ago thinking the boss was hard. Maybe I was just a noob last time or I got smarter or something but I don't know how I could think the first boss was hard. Oh well.
    In the next level, an ice cave, you are introduced to what/who will be your opponent in the next three boss fights: one of three Black Waltz's. The first guy summons this funky seal-bird thing that was pretty hard to beat years ago. The one thing I don't like about boss fights in this game is that they don't give you any experience points. Or at least they don't yet...

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    1Final Fantasy IX (PS)Playing
    2Kirby's Adventure (NES)Playing
    3Legend Of Zelda: Ocarina of Time (N64)Playing
    4Soul Calibur III (PS2)Playing
    5Spyro (2): Ripto's Rage! (PS)Playing

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