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Jan 12th, 2007 at 12:58:33 - Elite Beat Agents (DS) |
Final Review:
Graphics- For a handheld game, it showed both exceptional 2D and 3D animation. The animations where smooth and clean. The agents moving and dancing to the music was fluid and amusing. At the same time, the comic book animations and cutscenes were vivid and consistent in quality and style. Lastly, the world map was a work of art as you search for your next mission. In all, a very solid looking visual experience. 5/5
Sound- Again, a very impressive compilation of sound, voice and music. A great variety of music, most of which are contemporary, to satisfy all types of musical preferences. Each song, although the lyrics don't quite fit, set the appropriate mood for each corresponding stage. The well timed voices of the agents and the great sounds effects of the cutscenes accumulate into a great audio treat. 5/5
Plot- The original idea of a cheer squad is a very Japanese-oriented concept that may not appeal to all audiences. A difference of culture may conflict with the idea. Also, the main storyline doesn't quite captivate the player as it potentially could. Yet, the individual plots of each stage are themselves unique and interesting to say the least. Each stage is specially designed for making an impression on the comedic sense while engaging the interest of the player. To summarize, the game had great stage storylines, but not a great overall game plot. 3.5/5
Gameplay- This is obvious: the gameplay has no variety and may get repetitious. But who cares? The single style of gameplay is the defining quality that gives the game its character. The gameplay of rhythm and beat is catchy and engaging, never leaving the player to sit and sulk in bordem. The rhythms only get more challenging and interesting and, dare I say it, exciting with impressive activity. To add, the entertainment is amplified through audio and visual content. In addition, the replay value is very high, due to its addictive nature and increasing content one can unlock. Though you may get frustrated at the difficulty of a stage, you only grow more determined to complete it. This quality is rare in games, and Elite Beat Agents has it. 5/5
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Jan 12th, 2007 at 04:17:11 - Elite Beat Agents (DS) |
1st Hour Review:
Originally, I was supposed to be playing a different game for this assignment, but I was immediately drawn to the game while watch my friend play. The quality and creative use of the art and graphics are visually appealing and attrative. Also, the music was catchy and provided uniqueness to an all familiar genre of rhythm games. Just watching the gameplay captivated me into concentration along with the player. So it goes without saying, I was already hooked before I played.
Elite Beat Agents is an extremely addictive game that can be summarized by saying it is DDR with a stylus. The player takes control of a group of agents who rescue the distressed through the "power of music". In simplicity, they are cheer squad. Kind of a sad concept, but it does manage to tie the really good individual plots that each stage presents. Each stage plot plays out in typical Japanese-style humor in a comic book setting. In reality, this game has its foundations on the Japanese culture, which gives it a uniqueness from other games.
Yet, it is the gameplay that satisfies the gaming thrist. The addiction is a compliation of many things. The music is a treat to the audio sense that bobs your head while you play. The visual treats adds entertainment when you do have time to stop concentrating and watch the cutscenes. The gameplay runs smoothly and consistently while balancing the player interest. neither too easy so that it becomes boring, nor too hard so that it discourages the player, the game so far is a great way to entertain yourself.
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