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    Jan 31st, 2007 at 00:54:52     -    Shadow of the Colossus (PS2)

    Grand Theft Auto: San Andreas is a tribute to the GTA series. After beating it three or four times, I thought I would never touch this game again. However, there isn't a definite, identifiable type of game exhaustion associated with this game. Of course the story ends, but the player can more or less make his own story. You can decide which properties to buy and which mini-challenges to complete, etc. I spent my first hour of this game playing my old file. It is such an impressive gameworld that I was discovering places I'd never seen before.

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    Jan 20th, 2007 at 11:45:31     -    Katamari Damacy (PS2)

    For the second half of this assignment, I spent my hour making the sun on eternal. From what I've gathered, you have to pick up enough things in the timed version of the game to be able to play without a time limit. The game is not exactly... clear.
    Revenge tastes so sweet when youre a Katamari. Similar to the feeling you get in Halo when you pull a headshot off on someone who's been blasting you all game... is the feeling you when you finally roll up that fat hippo and the screen gets all blurry. "Blip!"... bliss.

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    Jan 19th, 2007 at 22:42:42     -    Katamari Damacy (PS2)

    Katamari Damacy is a pretty straightforward game. The first couple hours of the game you exist as a tiny ball, never expecting to reach the size of giant skyscrapers or mountains. Today I spent a while playing the first few stars.
    I find that in the first several levels, I form grudges against different characters in the game. For instance, in the hour and a half I spent playing the game I found myself cursing the damn hippo that kept making me lose my hard earned paper clips and.. rocks and... such.

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    Jan 18th, 2007 at 19:48:52     -    Halo 2 (360)

    I played an early morning game of Halo today. My roommate Travis is now way in to Rumble training, in which every man is for him or her self. It is especially good for racking huge kill-counts with so many foes (or fools).
    Looking back to when I wrote my last log, I havnt played much Halo. I sometimes like the comfort of having teammates. Rumble training means no friends. Everything that moves, you must kill before it kills you. Much more pressure on the individual to win.

    I tried to send post this @ 3:30 but wouldn't post successfully.

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    masonwright's GameLogs
    masonwright has been with GameLog for 17 years, 10 months, and 9 days
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    Entries written to date: 9
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    1Fifa World Cup 2006 (360)Playing
    2Halo 2 (360)Playing
    3Katamari Damacy (PS2)Playing
    4Legend Of Zelda: Ocarina of Time (N64)Playing
    5Shadow of the Colossus (PS2)Playing

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