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Jan 11th, 2008 at 16:05:14 - Final Fantasy Tactics: The War of the Lions (PSP) |
[Part 1 of 2]
Being a fangirl of the Final Fantasy titles, I started this game with a few assumptions in mind, some for the better, some for worse. It’s an RPG set during a particular time of the FFXII timeline called the “War of the Lions,” a battle for supremacy between two differing factions. Basically.
Some cons:
1. I’m sorry, but the dialogue is like a high school attempt at Shakespeare. It’s great that the writers were trying to match the language with the overall fantasy theme, but the result sounds incredibly stilted and made serious moments into hilarious ones.
2. The characters are flat. Ramza (the main hero, thus far) is an earnest, brave knight-in-training…and that’s about all I know. But I’m not quite willing to pass judgment yet, since there’s still plenty of time to make him and his colleagues more interesting.
3. Instead of having a free-moving camera during battle, it can only move certain ways, making it difficult to see that damn goblin behind the tall tree.
4. What happened to the Random Battles ™? It used to take half an hour to get anywhere on the World Map, but at least it leveled you up quickly. Not so here; at least, not yet.
Pros:
1. The artwork of the cut-scenes is absolutely beautiful. I think I’ve watched the beginning six or seven times by now.
2. You can assign different jobs to each character as you want. I can default and leave Ramza as a Squire, or I can turn him into a Mage, a Chemist, an Archer…and there’s a nice selection of choices (enough where I’m starting to panic and look for a cheat online.)
3. The battles are turn-based rather than real-time, but is based on a point system rather than a predetermined turn pattern. So if your character can’t do anything productive on its turn, you can choose to [Wait], save that last 20/100 points, and then not have to sit around waiting for the battle to cycle through every other fighter/enemy. (I hope that makes sense. I don’t particularly pay attention to technical terms, so feel free to correct me on that.)
4. It’s part of the FFXII universe. This game was designed for the people who have played the original PS2 game, but also those that haven’t. Since I haven’t gotten to FFXII yet, I appreciate that it has a rich back-story without leaving me lost in the dark.
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