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Feb 8th, 2008 at 05:43:04 - Halo 3 (360) |
Gamelog3~entry2
Gameplay2:
Once I decided to get back on the game my friends and I wanted to play the storyline. This is what I was interested, from the eagerness to want to play more after leaving the game I was hoping that the storyline would disappoint me as the 2nd game in the series did.
Beating Halo 3 on legendary is ridiculously hard. It is practical but from not as much experience playing the game as many other people I had a rough time. Even my friend who has had 6+ years on FPS games was having trouble even with the 4 of us working together.
The storyline though (for how much I actually got to get done) was quite pleasing. I was not disappointed with it; I thought I was heading in a positive direction. We did not finish the storyline, but according to my friend, and what seemed to be true we got about half way done with it on legendary with 4 people. I hope that the ending (which I find to be really important) wasn’t cheap in some sort of way and ended on a high note. But from the playtime and experience I have had with the storyline I can not wait to get back to it and finish the game.
Design:
I was very pleased with design of Halo 3. Graphically I don’t think it couldn’t have gotten better. The images, color, and even the backgrounds were clear and very well made. It was what I expected and I am glad it was amazing. I thought some of the stages were a little weird, but each one was unique. They were all different and taking place in many environments making it more attracting to play.
The control of the character and aim was hard for me to get use to at first. Especially because of the dual analog concept, but after awhile of practice I got use to it and didn’t have much of a problem anymore. Plus the limiting freedom of where your player could go on a stage was clear. How on some stages you were bounded by some sort of wall, or if you got past a certain point some sort of lasers would shoot you down binding you into the zone.
It’s hard to think about what I change about Halo 3. I can’t say anything about the storyline, because I haven’t finished it yet. The characters seem to be pretty free due to the fact you can choose either Master Chief or Elite to be your character, and pick their armor and color. I would not say the game is perfect, there have to be some flaws either I can’t remember or haven’t figured out yet. But Halo 3 was an excellent well made enjoyable game. I cant wait to play more
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Feb 8th, 2008 at 05:42:23 - Halo 3 (360) |
Gamelog3~entry1
Halo 3
Summary:
Halo 3 at first was quite boring. I have never been a huge fan of FPS console games. Call me stubborn but I just don’t like having to use two different analogs. Since I am majorly just a PC person, it’s hard to get use to from a keyboard/mouse environment. But after playing the game for awhile and getting use to the controls it becomes more entertaining.
Gameplay1:
I have never been a big Halo fan. When Halo was released, I got the game as a hand-me-down from my cousin for PC. It was fun, and the storyline wasn’t too great but at least it was entertaining. The online play was what me like it so much. Sooner than later thought it got boring and I moved onto other games. Halo 2 I’ve only had about 3 hours of playtime, and I didn’t really like it as much. I thought the story line in the 2nd was to much expected, and I figured the game wasn’t heading in much a positive direction. So I was hoping to get some sort of enthusiasm from the newest game of the series Halo 3.
As I said earlier my first overall view of Halo 3 wasn’t too great, I found it boring, typical to the other Halos, and not as engaging as some other first person shooters. But from an hour in of playing with my friends online with slayer on several different maps and getting use to Halo again, it got exciting. The new weapons, maps, and vehicles were great and somehow made the game better than the first impression I was getting.
After playing so much online with slayer, I noticed almost 2 hours had passed and I was tired. I had to take a rest from playing. My views of the game, were better than I had thought originally but I had this feeling inside of me that I just wanted to play some more. The longer I was away from the controller the more I wanted to get back on the game.
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Jan 26th, 2008 at 01:23:13 - Wii Sports (Wii) |
game log2: Wii sports
Game Play2:
Baseball was not one of my favorite games. It is fun to play in real life, but on the game it just didn't interest me. I have never been fascinated with baseball games that actually require you to swing to hit the ball. Yes, I see that it is what makes the game, but I hate to sound to noobish; I just suck at it. So quickly after experiencing baseball on the Wii I quickly switched to golf.
Surprisingly golf was really fun on the Wii. I have never found golf to be interesting until now. The power you literally put into the swing while judging the direction the ball will go with or against the wind. It was intense. Also a small minor fact that I was undefeated on Wii golf through out the whole time of playing was a plus.
Bowling was was probably my most favorite out of all the Wii Sports games. I myself love to go bowling whenever I am able. I don't know why I am so attracted to the sport, maybe its the objective of knocking over all 10 pins for a strike. Unlike real life bowling this was easier. The curving of the bowling ball was really easy compared to real life. That and also due to the fact that a game goes by faster on the Wii because once someone is done with their turn, the next person does not have to really wait tell they can bowl.
Design:
Wii sport's graphics were really good. The fact that they were cartoonish was awesome. You may have felt like you were actually there playing the game, but with the cartoonish environment it brought the user back to reality.
What makes the game is really the console. The fact that you have to actually move your body to play the game. Because of this, the player get so much more into the game. I mean, image just playing all off Wii sports with say a ps2 or xbox controller, you would not get the same affect as if using the Wii controller/stylist.
Wii sports, is an amazing game and the best part of it is, it comes with the Wii.
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Jan 26th, 2008 at 01:22:13 - Wii Sports (Wii) |
game log part1: wii sports.
Summary:
This week for my game log I decided to play the Nitendo Wii game Wii Sports. Wii Sports is a player interactive sports game where you can play tennis, baseball, golf, boxing, and bowling. It is unlike any other sports game on consoles. With Wii Sports you are drawn into the game, and feel the drive to play more and more of it even if it isn't the funnest game in real life like golf.
What is a great thing about Wii sports, more so the Wii in general. You can make your own character like or unlike you, solemnly based on your preference. And play as them in Wii sports and some other games, building up points and ur ranking. So the person can actually picture themselves in the game.
Game Play1:
The first sport I wanted to play on Wii Sports was tennis. I remembered my friends playing it awhile go when they first got their Wii. They seemed so into the game, and were drawn in as if they were actually there. So when i had a chance, this time, to play i was driven to play tennis. It was really fun, the fact that you actually swing the stylist and the character swings as well based on how u swung it. It was really fun, especially when we played in teams.
The Wii sports game i tried out was boxing, it was quite a workout. I actually felt like i was in the ring, just without feeling the blows to my body. Throwing the punches, and dodging my opponent was fun but i could only handle at the max 15 minutes of it.
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Kumar's GameLogs |
Kumar has been with GameLog for 16 years, 10 months, and 10 days |
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