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Mar 2nd, 2008 at 17:20:23 - Stell Deus: The Gate of Eternity (PS2) |
After playing for another hour I found the game to be just as exciting as when I first played it. I recruited a few new allies and leveled my characters up a lot. I also completed some sidequests and that made everything more worthwhile.
Design:
The challenges of the game almost lie completely with the enemies you face. Just like you they also level up as the game progresses which can make them a lot more difficult if you are a low level but that is where leveling up comes in. If you are at a higher level the enemies the battles become much easier. Other than that there aren't really any other challenges in the game but they're not needed because it is a strategy game after all.
There is one other minor challenge and that is a system which is unique to the game as far as I know. The game uses an "Action Point" or AP system. Every action you take in the battle requires AP and you only have 100 AP during each of your turns. This doesn't seem so original but you can alter how much AP is taken for each of your actions. The lighter the equipment you wear the less AP you spend but the more open your defense is. It takes time to balance but it is definitely worth the wait.
The level design is interesting but it is not the key element of the game. They are just grids some of which have obstacles like stairs and boxes but the levels aren't gigantic which is a very good thing. It's hard enough fighting the enemies but running all across the map would just be too difficult. The reward structure of the game is also fairly minor. You receive items and money after battles and quests are over but there is nothing more than that.
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Mar 2nd, 2008 at 15:22:15 - Stell Deus: The Gate of Eternity (PS2) |
Summary:
You play as Spero, a young man in the military whose job is to hunt spirits for their power. As you meet new allies you begin to realize what is really happening to the world because all of the spirits are being killed. You take on the duty of opening the Gate of Eternity in order to revive the world, no matter who may stand in your way.
Gameplay:
This game is similar to a lot of strategy games but it does have its differences. Unlike most other games, Stella Deus consists completely of hand-drawn art. The characters, backgrounds, and levels are all original which makes the game experience so much better.
I really like the character design and development throughout the game. Everyone has a unique look on and off the battlefield which is something you should expect but Stella Deus can blow your perspective out of the water. That being said, I really enjoyed playing the game for a long time. Even leveling up your characters on the side is really enjoyable for some reason. Usually it would seem tedious or just get tiring after a while but it isn't.
One of my only complaints is the voice acting. While the voices may fit the characters they are not very well rehearsed. There isn't much emotion put into the characters, their voices are really monotonous. Then again, most American voice actors don't put a lot of effort into their work. Other than this aspect I really enjoyed the game and I recommend it to people who like strategy games.
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Feb 19th, 2008 at 23:09:36 - Soul Calibur III (PS2) |
The second time I played by myself and it was still just as fun as it was when I played with my friend. The computers were challenging in the later stages of the game but it wasn't too hard overall.
Every level looks different from the others but they all have the same underlying principle, with the exception of one. They are all small spaces in which you can move in any direction. If you go over the edge you will get a ring out, giving the other player a point for the round. The one level that is an exception is built like a cage so you can't get knocked out of the ring.
The challenges lie within the enemies you face. As you advance through your journey you encounter stronger enemies along the way. Something that I found interesting is the ability to choose different paths for each character. If you make the right selections and you don't die along the way you can fight the true final boss, someone much harder than the normal enemy. This is where the real challenge is.
The reward structure of this game is fairly unique because there is so much you can earn. Beating the game with one character unlocks another character and the cycle goes on. You can unlock new costumes for your custom characters or you can purchase them in the store. You can also unlock new levels, challenge modes, weapons, and even more. My favorite part happens to be the many pictures you can unlock because they look so nice. There is so much to unlock that I still haven't finished the game.
Overall I'd say this game is a big hit and I would recommend it to anyone who loves a good fighting game.
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Feb 19th, 2008 at 16:56:08 - Soul Calibur III (PS2) |
Summary:
Although this is a fighting game it does have a pretty intricate story.
You choose one out of many characters and embark on a quest for the "Soul Edge". Each story differs based on the character you use but it always ends the same way with a final showdown with Nightmare and Abyss afterwards.
Gameplay:
The social interaction of this game is outstanding since it is a fighting game. I played with my friend and we had a great time even though he lost most of the time. Regardless of that, we had a lot of fun playing because the game isn't overly complicated, similar to Virtua Fighter 5.There aren't strings of combos to remember and the special attacks seem almost trivial.
The array of characters the game offers is one of the biggest that I have ever seen in a fighting. It contains the characters from the previous two games as well as quite a few new characters. The fact that you can create your own characters makes the game even better.
The custom character creation is perhaps the best feature because not only can you make and fight with custom characters, but you can also earn and buy new costumes for them. Along with that, they can use a wide range of weapons that the normal characters don't have.
Another one of my favorite parts is the Chronicles of the Sword. You create your character(s) and take part in a siege. It looks like an RPG combined with a fighting and you can earn new characters later. Overall, I feel that this is an outstanding game and one of the better fighting games on the market.
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animan09 has been with GameLog for 16 years, 10 months, and 10 days |
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