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Jan 14th, 2008 at 01:23:01 - Call of Duty 4: Modern Warfare (PS3) |
SUMMARY:
Call of Duty 4: Modern Warfare is the latest first-person shooter I’ve had the pleasure of experiencing. The game consists of both a single-player and multi-player mode. In the single-player mode, Campaign, you alternate between two main characters and their storylines: the American (USMC Sergeant Paul Jackson) and the British (SAS Sergeant "Soap" Mactavish). The goal of the Campaign mode is to get the player to complete certain objectives throughout each level to progress onto the next one and ultimately save the world from a complete nuclear disaster. In the multi-player mode, the player has many different gametypes to choose from. Ranging from Free-for-All, where it’s every man for himself and the objective is to be on top of the leaderboard with the most kills, to Team Search and Destroy, where the objective is to either successfully bomb one of the opposing team’s sites or to protect your site from being bombed.
GAMEPLAY (Session1):
The game does a very nice job intertwining and connecting the storylines of the two main characters, which seem to draw from the current middle-eastern conflict and a few references to the Cold War in Russia.
The level and storyline I got to experience pits the Americans just outside a Russian facility, with the objective being to hold your position and to fend off the Russians until air support arrives. This level was probably the most thrilling because you have soldiers dropping in from helicopters, a building you have to secure, and most intriguing a main character you have to witness either live or die. The whole level just puts quite the twist on the storyline of the game because your character is presumed KIA after the helicopter that rescues you is shot down. Now I haven’t played far enough to know whether the character is truly dead or if he comes back later somehow, but it really puts the player on edge and in shock of the true outcome.
Also, throughout the game you have many social interactions, much of which is mostly orders and info on the objectives, but they really make you feel like you are actually there because you have team members yelling and barking out such things as “GRENADE!,” “Enemy UAV inbound!,” and “COVER ME!” All of which would be things you would hear on an actual battlefield.
The storyline itself makes this a game I could definitely play over and over again with all the twist and turns it seems to take. The game and the AI is enough to keep the player on his toes the whole time and it’s just a tremendously exhilarating game to play and experience.
GAMEPLAY (Session 2):
This time around I had a chance to play the multiplayer mode. I played two main gametypes: Team Deathmatch and Team Search and Destroy. In Team Deathmatch your team’s objective is to have the most kills at the end of the round which is calculated in points (750 total points is the goal in this particular match.) In Team Search and Destroy the objective is to either bomb the opposing team’s territory or to defend your territory from being bombed.
What I found interesting about Team Search and Destroy compared to Team Deathmatch is that in Search and Destroy each player only has ONE life, while in Deathmatch the player has an unlimited amount of lives. What makes this distinction interesting is that it forces the players to be more strategic about how they go about things in Search and Destroy because once you die it’s all over, there is no coming back. This game dynamic makes the multiplayer mode very social and interactive because the players have to be in constant communication as to where the enemy is in order to survive.
Overall the multiplayer mode allows for great socialization and is a great way to meet interesting people throughout the world.
DESIGN:
Call of Duty 4 is probably the best first-person shooter I have come across (Halo 3 being a close second). The game’s attention to detail is phenomenal. From the ripples in the water to bullets flying through walls to the gleam of the sun off your weapon, the game is just a visual masterpiece. The closest thing I can think of as to the amount of detail shown in the actual gameplay would probably be the visuals in the CGI cutscenes found in the Final Fantasy series.
Not only does the game have stunning visuals, but the gameplay itself is just astonishing. The player has to deal with and has to be able to manage gun recoil and the character’s breathing when using a sniper rifle. The fact that the player has to make his character hold his breath to steady his shot is just something you don’t see in many games and really makes the game that much more skill based. Even the way the characters throw grenades and lose their hearing and vision from smoke and flash grenades is incredible and really gives the game a unique feel. It just makes you feel like you are actually there on the battlefield and is what makes the game so intriguing and fun to play because something new is always happening and just waiting to be discovered (blowing up cars would be an example).
Overall Call of Duty 4: Modern Warfare is a visually stunning game and definitely a one-of-a-kind first-person shooter that will be very hard to top for future FPS games.
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