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Jan 13th, 2008 at 17:52:14 - ブルードラゴン Blue Dragon (360) |
Blue Dragon is a RPG that begins in the village of Talta, where three kids named Shu, Jiro, and Kluke try to defeat a creature that had been terrorizing their village for some time. Their attempt leads them to discover the real evil that is not only facing their village, but the world. Later on, they meet up with other characters and try to stop a madman who threatens the planet. Blue Dragon take the turn based battle system and combines a system that allows you to customize each of the characters way you want them.
Blue Dragon started off pretty slow for me, as it tried to build a story. I wasn't sure if I was going to enjoy it much since the plot wasn't that capturing. It kind of followed that boy saving the world story line, however in this case, it's three kids, some bat thingy, and a pirate using their shadow guardians to save world. Also, as the characters presented their persona, they seemed a bit artificial. It made it hard for me to connect to the smart kid, Jiro, since he sticks with his calculations or to the leader, Shu, since he seems overly determined to do the next action. Kluke on the other hand seems to be the normal 16 kid in the game. I don't know, she's pretty cool, with her black magic powers. However, the humor and gameplay of the game is what got me into the game.
I love the gameplay in this game. It combines your typical RPG elements and mixes them with other games elements to create a pretty refreshing gaming experience. It allows free roaming around the world map, something i haven't seen in a while. Maybe I just been playing the wrong games. It also take away the random enemy encounter thingy by replacing it with visible enemies on the screen. However, it keeps it interesting by allowing random creatures to appear on the map, so you can't just defeat everything on the map. And when an enemy drops an item, instead of leaving a treasure chest, it leaves poo. I found it hilarious that when you examine it, it goes *squish squish*. Good times. They also allow the player to find items on the map that are not bound to the treasure chest by examining little details on the map like looking under a pile of rocks or into a dead tree. That made me want to explore every little thing in every new area I came to. Thought that made the game a bit more fun. What i also liked about Blue Dragon was the way the characters develop was they level up. As your character gets stronger, new skills and classes open up. You can switch between them and even keep other skills as you change classes. This meant that I can play the game in multiple ways and it's all cool. I really like that idea. Overall, i enjoyed playing my first hour of Blue Dragon and I can't wait to continue so... I'll get back to playing.
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