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Feb 8th, 2008 at 22:38:02 - New Super Mario Brothers (DS) |
Entry #2
GamePlay
In my second session, I played the rest of worlds to the eighth world. For some reason, I could just skip the fourth and seventh world. I was not sure how I could play those worlds. I was really dissapointed that I couldn't play those worlds, because every world have different themes and i was wondering what themes that other two worlds have.
The more I advanced, the harder the levels became. I had to replay several levels multiple times before I was able to beat them. The hard part of the game wasn't the monsters that I had to kill, but the platforms and obsticles that i had to dodge and jump around. I kept falling down into the magma and off the cliff.
When I got to the eighth world, I was dissapointed that there were only five levels. But later i found out that the last castle was actually small boss and there were another seven or eight more levels.
GameDesign
I think there are some good parts and bad parts in this game. I like the fact that it was so similar to the Super Mario Brothers 3, because it was one of my favortie games. It also had more new features and better graphics than the Super Mario Brothers 3.
The part that I didn't like about this game was that It didn't have many kinds of new monsters. In Super Mario Brothers 3, they had five or six new monsters each time you get to a new world. But in this game, they had different kinds of background, but most of monsters were same. This game could have been better if they had more different themes for each worlds. Also I was dissapointed that I couldn't go to the fourth and seventh worlds.
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Feb 8th, 2008 at 22:36:35 - New Super Mario Brothers (DS) |
Entry #1
Summary
New Super Mario Brothers is a side-scrolling platforming video game for the Nintendo DS. You play as Mario who is on a mission to save Princess Peach from evil arch enemies, in this case Koopa. To advance in this game you must complete a series of levels (about 10) to complete each world. There are 8 worlds in total, your goal is to reach the 8th world to save Princess Peach.
GamePlay
In my first session, I played in first and second world. It was similar to Super Mario Brothers 3 except for several different things. This Mario included a super mushroom, blue mushroom, and blue turtle shell which all serve as "power-ups." First two worlds were fairly easy. A super mushroom makes you huge so that you can become almost invincible, there is no way you could die except by falling. Blue mushrooms made you very tiny so that could access secret pipes. Blue turtle shells make you become a turtle shell so you can kill anyone, but it was really hard to control because you can only jump.
It was very easy to get alot of lives, so after finishing two worlds I had about 30 lives. There were also alot of secrect paths that served as shortcuts where I can skip alot of levels without having to play them.
In every world, there were one or two mini-bosses and a final boss. The way i could kill them was similar to the one from super mario brothers 1 and super mario brothers 3. I could kill them by either pressing a button to cut the bridge or kill them by hitting them from top three times.
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Jan 15th, 2008 at 02:45:38 - StarCraft: Brood War (PC) |
--Second Session--
-GamePlay
For my second session, I played on BattleNet where people from all over the world play together. It is a really easy to meet other players on Battle.Net. When people play as a team, they must talk to each other and cooperate in order to fight their opponent efficiently. Because teamwork is so important, people practice and talk about the game a lot in the general chatting box.
After playing an hour more, I realized that this game is very fast paced when playing against other people. Most of people know how to play the game but they win by making their buildings and units fast and controlling their units well. I had to concentrate on the game in order to beat the other person. Once I stopped paying attention to the game for a few minutes, my opponent easily built more buildings and units. It was also hard to control a lot of units at the same time. So when I wasn’t paying attention it was easy to lose my units. It was still very fun. Every time I played, I could build in different ways. In fact, I had to, because my opponent also played differently every game.
-Design
I think there are some good parts and bad parts. I think this game is the most simple and basic real-time strategy computer game. But it’s very interesting and easy to learn. It’s been 10 years but there are still thousands of players who are playing on Battle.Net, so you can easily enjoy playing against other players. And it also forces players to interact each other, because it is very important to cooperate with other teammates. It also gives full control to players so that they can play in different ways every game. The best part of this game is that the outcome of every game is different, because players have full control of the game and make decisions.
There are several bad parts in the game. There are several bugs in the game, which people sometimes use to cheat against other players. Although playing against other players is the fun part, there are less and less players each day, so it’s hard to get the game you want. Also some people including myself argue that Terran is much better than other races, so the game is not balanced.
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Jan 14th, 2008 at 02:40:52 - StarCraft: Brood War (PC) |
GamePlay
After playing an hour more, I realized that this game is very fast pace. Most of people know how to play the game but they win by making their buildings and units fast and controlling their units well. I had to concentrate on the game in order to beat other person. Once I stopped paying attention to a game for few minutes, my opponent easily built more buildings and units. It was also hard to control a lot of units at the same time. So when I wasn’t paying attention it was easy to lose my units.
It was still very fun. Every time I played, I could build in different ways; in fact, I had to, because my opponent also played differently every game.
Design
I think this game is the most simple and basic real-time strategy computer game. But it’s very interesting and easy to learn. It gives full control to players so that they can play in different ways every game. And it also forces players to interact each other, because it is very important to cooperate with other teammates.
There are also some problems with this game. There are few bugs that people can use to cheat against other players. Also sometimes units don’t move as I wanted. But I think it’s still good game to play and will continue to play..
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vincent89simi has been with GameLog for 16 years, 10 months, and 8 days |
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