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Mar 6th, 2008 at 04:20:20 - Ratchet & Clank Future: Tools of Destruction (PS3) |
Gamelog Entry #2
GAMEPLAY:
So the bad guys got a little more difficult. Some of them actually had shields, and the bigger bad guys would fly in the air and when they attacked, they would actually hit you. So this forced me to learn to change up my weapons against different enemies. This made the game more challenging.
Again, the world looked great. Each place I had been to was unique and had its own elements, bad guys, and set of obstacles. As I continued to upgrade my weapons, I was able to earn some new ones that turned out to be much more powerful than the one I had. This sort of made killing bad guys easier, but it was pretty cool watching the animations of my attacks.
The game carries a lot of humor, whether its in the dialogue, or some of the crazy elements in the game. For example, controlling Clank is funny because he is not strong at all, and these little tiny aliens follow Clank around and protect him, while also telling him what to do. Some of the devices are funny to use. One device makes your enemies dance to a disco ball, leaving them vulnerable to any attack you wish to kill them with.
In conclusion, playing Tools of Destruction was still fun the second time through. I learned more about the story, remained interested, and enjoyed fighting my way through obstacles and bad guys.
DESIGN:
I really like how they implemented the SIXAXIS controller in the game. In one obstacle, you are falling from the sky and you must avoid missiles trying to hit you. With the tilt sensitive controller, you must move Ratchet forward, left and right to avoid getting hit while falling down. I was impressed with how responsive to controller was to game.
Also, ebing able to control Clank in the game, who usually just sits on Ratchet's back the whole time, was an ineresting change of pace. It took you away from all the weapons and destruction, and made you think about how to get from one place to another.
The more used a weapon in the game, the stronger it got. Your weapons level up, as they should, since enemies do get stronger as you progress. Although enemies do get stronger, the game itself is not all that complex, and is still easy after playing two hours of it. Perhaps, the game was meant more for younger gamers. Even with the lack of challenging fight sequences and obstacles, I would still recommend this game to anyone who is looking for a fun 3D adventure. I have not yet fought with a boss, and I do look forward to playing this game more, and taking on a much more difficult task ahead.
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Mar 6th, 2008 at 02:07:10 - Ratchet & Clank Future: Tools of Destruction (PS3) |
Gamelog Entry #1
SUMMARY:
Ratchet & Clank Future: Tools of Destruction is an adventure game for the Playstation 3. The game follows the adventure of Ratchet who is a Lombax (not really sure what that is but he looks like a cat). ratchet is accompanied by he faithful robotic friend Clank during the game. Ratchet uses weapons, such as a wrench, a gun called a combuster, fusion grenades. You primary goal is to guide Ratchet and Clank though a world that seems to be against you for whatever unknown reason, and try to solve the mystery within the story by completing the game. Completing the game involves solving simple puzzles, destroying enemies and bosses, and collecting items.
GAMEPLAY:
I had a lot of fun playing the game for the first time. Although I was not sure what the story was about at first, I got a real kick out of blasting enemies with my combuster and hammering away with my wrench. The bigger the enemies were, the bigger weapons I used. Right when I started playing, I wondered why everything seemed so hostile. I was forced to kill a whole bunch of enemies even though they really did not do much to attack me. The game feels easy right away. Perhaps the real challenege doesn't start until I progress further along the game. The game kept me interested by allowing me to upgrade my weapons and buy new ones. This actually gave me a reason to pick up all the bolts throughout the world by killing enemies and breaking bolt crates.
The flow of the game was flawless. Cutscenes were beautiful, and they did not take me away from the game at all. In fact, I felt like I was watching a Pixar movie, just like advertised. The game just looks great from top to bottom, and the sound really brought me into the game.
Overall the game masters the use of 3rd person shooting and platforming. I can tell right away, that the further I get into the game, the funner it will be. Killing enemies is great, especially with the wide variety of weapons you can use. I just wish the game could be a bit more challenging, and bad guys weren't alwsys so easy to kill.
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Feb 21st, 2008 at 03:35:50 - Wii Sports (Wii) |
Gamelog Entry #2
GAMEPLAY:
During my second session playing Wii sports, I tried to play tennis and golf. I found tennis to be the funnest of them all. This time, I was able to play with three other friends at once. It was easy to get into the game and matches can get very intense and exciting. Naturally, I think that tennis is a fun sport to play. And since I am not very good at it in real life, i got a real kick out of playing it on the video game. The game is easy since all you have to do is swing, but timing is key if you want to execute. There are however certain shots in the game where it is impossible for the opponent to return the ball, and you could exploit that. So at times, although there was a lot of competitiveness and fun going around, there were a lot of "BS" calls out there.
Golf took a lot more patience to play. Out of all the games, I would say golf was the most sensitive and you can't just swing the remote recklessly. You would need touch and concentration. Overall I didn't think golf was too bad, and some of the courses were challenging enough and fun.
In conclusion, there is some depth to all these sports games. You can develop certain techniques to be good at some of the games. It is fun to play against someone, but I think that playing against the computer can get boring and repetitive since they tend to constantly make the same mistakes, and give you numerous chances to win. They say you can get a workout playing wii sports, burning calories etc. But after satnding for a while, I got lazy and I would actually play better just sitting down. Overall I think I had a good experience with this game, and although there are not a lot of different outcomes to the game and not a lot of depth, I would recommend playing this game at least once to see for yourself how fun the game can be.
DESIGN:
Probably the most innovative thing about Wii sports is the use of the Wii remote. Sometimes you really feel like you are playing the sport in your own home. Swinging the baseball bat is probably the best example. This is something none of the other next generation consoles decided to implement in their games. I think that the goal of designers as to get people to feel more interactive with the game and get a sense as if they really are playing sports. The motions you reenact in the game are very similar to real life, which contribute to the realism to the game, and make up for the poor graphics and visuals.
The games do bring challenges to the table. Baseball strategy closely resembles a chess match as you try to throw off the hitter with varying pitches and messing with the hitter's timing. Tennis is straightforward in which your goal is basically to hit the ball where the other player can't hit it. And bowling, well, is the same as bowling. Knock down the pins.
This game is perfect for socializing, perhaps even great for parties, since anyone can pick up this game and even win. For those who demand realism in video games, this game can be frustrating for you, as the outcome is not always consistent with the motion of your controller.
Finally, the gameworld can not get more childish than it already is. All the characters look funny, and their body movements are simple. So you do feel like you are playing a kids game after a while. But who says thats a bad thing?
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Feb 21st, 2008 at 01:44:50 - Wii Sports (Wii) |
Gamelog Entry #1
SUMMARY:
Wii Sports is a compilation of different sports games which utilizes the Wii remote's motion sensing capabilities. It includes five different sports: tennis, baseball, bowling, golf, and boxing. The Wii remote acts as a tennis racket, a baseball bat, and a golf club, in their respective sports. It also captures your motion when you roll a bowling ball when you play bowling, and throw a punch when you are boxing.
GAMEPLAY:
The first two games I played were baseball and bowling. I had a lot of fun playing baseball. When I was batting, I held the Wii remote the same way I would hold a baseball bat and swung away. I thought that it was hard to hit the ball at first, but once I got the timing down, I was able to put some hits together. I was a little disappointed with the defense in the game, because it really matters where you hit the ball. For example, a ground ball would almost automatically be an out, and most fly balls that landed where restricted to only doubles. It would also seem random whenever the computer on defense made an error. Pitching was easy and took less effort to execute a good pitch. Playing with a friend was a fun experience but it didn't take long to finish the game and there wasn't that much excitement in the game compared to other baseball games such as MLB 2K7.
Bowling was fun and easy to learn. I played with a friend in this game, and it was very interactive and games were competitive. Strikes and spares were not that hard to figure out and execute. The way I bowled in the game was nothing similar to how I bowled in real life. But it was fun testing out different approaches to bowling the ball.
The characters are 3D but they all look rather funny looking. The graphics take away some of the realism in the game but the gameplay makes up for it I guess. There is a way of leveling up your character, which adds an interesting element to the game. Overall I had fun, and I would play this game again with a group of friends, but I don't think I would take the time to be really good at this game.
This entry has been edited 1 time. It was last edited on Feb 21st, 2008 at 01:45:33.
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DDiZZiBBL has been with GameLog for 16 years, 10 months, and 8 days |
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